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View Full Version : Air Tubes: How to apply to all objects?



lionhart180
11-29-2014, 07:24 AM
So I noticed that in a few levels we had the good ole fashioned air chutes that you could ride through.

Except I also noticed now these chutes also moved any object close to them. I imagine this had something to do with the wind material or something, but I'm having trouble replicating it for turns.

I want to create copy pastable tubes with all the logic built in to make them air chutes, but tweakable. Optimally Id like a selector stuck to the middle of the tube I can then tweak to change the direction the tube shoots the player, including the T and x junction tubes.

Importantly, these need to also have normal objects travel through them too, not just the player. Something involving wind material I think...?