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ProblemBear
12-16-2014, 10:09 PM
Well this was a level I worked in the first week of the release, I wanted to freshen up my logic skills so I tried to create a 3D shooting sack boy. I'm getting more used to the new logic and I will change the scenery soon, maybe. Although look forward to my future levels, I want to create a perfect zombie level in which you can conquer bases by clearing out zombies, and if a player dies they turn into a zombie that can transform depending on how much it eats.:boo:
http://lbp.me/v/qtycg3y

Nick930930
12-16-2014, 11:14 PM
Well this was a level I worked in the first week of the release, I wanted to freshen up my logic skills so I tried to create a 3D shooting sack boy. I'm getting more used to the new logic and I will change the scenery soon, maybe. Although look forward to my future levels, I want to create a perfect zombie level in which you can conquer bases by clearing out zombies, and if a player dies they turn into a zombie that can transform depending on how much it eats.:boo:
http://lbp.me/v/qtycg3y

I like your infamous idea, but honestly, you should scrap that zombie concept. It's been played out like. a thousand times.

Also, unless you are posting a level link of some kind, don't post in the level showcase. Currently as it stands, your thread seems to be more of a "Projects and Ideas" thread.

ProblemBear
12-17-2014, 12:06 AM
ooo my bad new to this https://lbp.me/v/qtycg3y

Gionator
12-17-2014, 01:23 PM
The 3d is good, but level's a little empty.