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chronos453
02-16-2015, 04:02 PM
The problem with my levels is that I always drop them midway through production. And regrettably, that seems to be the same for this one too.

So in case this level never sees the light of day, I made a few screenshots to remember it by.

http://i9.lbp.me/img/ft/1e9a0a910a6a77f49fe5ce0b78ca601e42ba9d34.jpg

http://i5.lbp.me/img/ft/2e5da6ca4e5809b718ec5c44f591b83993739f69.jpg

http://ie.lbp.me/img/ft/63e522e96bb598877729d7fe7722856051c1156c.jpg

As of now, this project is dead due to it being way too ambitious for me. But just for now, who knows, I might come back and finish this monster of a platformer.

How do you think this would turn out if I was a little more competent? Thanks in advance.

Amigps
02-22-2015, 08:38 PM
I suffer from the exact same problem. I've started so many levels, just to leave them half finished on my moon. From what I can see in the pictures it's evident that a lot of time and effort has been put into the level, and it looks great so far!! I really hope you can get yourself to finish the level and be satisfied with the result.

(And I'm sure you're far more competent than you give yourself credit for.)

chronos453
02-28-2015, 12:53 AM
I suffer from the exact same problem. I've started so many levels, just to leave them half finished on my moon. From what I can see in the pictures it's evident that a lot of time and effort has been put into the level, and it looks great so far!! I really hope you can get yourself to finish the level and be satisfied with the result.

(And I'm sure you're far more competent than you give yourself credit for.)

Hah, thanks for that. I guess my problem is that I want to see one of my levels Team Picked, so I can say to myself, "My hard work really paid off!". Unfortunately, I don't see myself achieving that goal. There are some pretty amazing levels out there already (Dreamscape is my personal favorite so far), I can't keep up with the times.

Creating content in obscurity is fine too, though. I'm okay with where I am now.