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  1. a_mailbox's Avatar
    yes. And it's a TRUE collaberative.

    Something we just started spare the moment and are having the most fun with it

    heck, "part" 1 is almost half done
  2. Fang's Avatar
    Adding on: We are soooo gonna get THIS project done; it's one of those things that we're ALL actually working our tails off to make. The other projects were mostly solos, looking at our working efforts This time we're making VERY solid progress imo.
  3. a_mailbox's Avatar
    yeah we're sorry about that.

    It's just that every other project we've been making was a "testiment" to what we "could" do, not someting we "wanted to do".

    that, and school's being a pain in the ****, so we thought that we would finally focus on something that we wanted to make, without those "proving" games getting in the way.


    I'll tell you this much though. After this project is done, I'll focus on making beatrix the most rediculasly epic level/ levels of all time
  4. Rpg Maker's Avatar
    Well at this point, for me its "another one of those blogs" where you guys introduce a new project, without finishing the previous ones. There were other projects we had to guess about *like Beatrix cough* and at this point, I would rather just wait to see what it is.

    I honestly cant think of what hasn't been done before in LBP2; seems like most genre archetypes were at least attempted. But you guys are good creators, so I am sure I will enjoy whatever this game is.
  5. a_mailbox's Avatar
    feel kinda sad about it.

    It's gonna be huge XD
  6. Fang's Avatar
    It seems nobody wants to guess
  7. killerbrainbow's Avatar
    wow i hope you get better
  8. a_mailbox's Avatar
    yep still sicky (though getting better)

    i'm probably going to spend next week catching up on this week :P so i'm just trying to help you out now so i can ignore you later.... w/ love
  9. Fang's Avatar
    Heh, I'm trying to make the game at a sort of balanced difficultly; fair, but still challenging. That way, people who focus on story (i.e. thi) can get through, while people who gameplay (i.e. yours truly) can get a kick outta it too.

    Healing would be very much easier in this system; a simple potion/cure can now be actually useful in some situations lol. Therefore, battles may be a tad harder just to even out the playing field a bit. And not Lvl. 100 Goblin hard; it'd probably be boss battles/optional things.

    @Mail: Are you STILL sick? :0
  10. Rpg Maker's Avatar
    Well typically having Phoenix Downs makes the game a bit easier since its not the same source as Potions. I guess it depends on how much artificial difficulty you wanted in the game: Most tough RPGs i have played, had the P-Down type items really hard to find or expensive as heck, unlike FF games.

    Item systems are more important to rpgs than most would think, but whatever you guys decide, im sure will work out fine.
  11. a_mailbox's Avatar
    nope

    I did find a few flaws in other menu logic i made, but it WILL be fixed
  12. Fang's Avatar
    It doesn't really matter does it? Lol
  13. a_mailbox's Avatar
    well, I can do phoenix downs, but by the looks of what you're saying, you don't want me to... OK
  14. Fang's Avatar
    Soooo no need for phoenix downs? :P I guess it would be a bit more realistic anyways; in battle I consider KO not dead, but just exaust to the point of inaction
  15. a_mailbox's Avatar
    yep. And for the following reasons:

    1: less thermo reliant than numbers (the amount of thermo 999hp and 99mp takes up is crazy)
    2: The way i'm using them is very efficiant. It WILL tell you when your at "danger" health, etc,etc.
    3: Trust me, it works magicly
  16. Rpg Maker's Avatar
    So your using timers now for HP and MP?
  17. a_mailbox's Avatar
    @Fang: Arc-lightning.... Infamous 2... Put 2 and 2 together...
    Also: the shooter was ment to be a recreation of something i made in the beta. I did finish, just not in lbp2 XD

    @RPG maker. I'm also putting Requiem into full production. Project Demon Hearts is being postponed (no because of me but because Juan is never on, and he's the director of the game :/ )

    so ya. For now: 2 projects in full production... and a side project... and a project that hasn't hit it's stride yet
  18. Fang's Avatar
    Quote Originally Posted by RockSauron
    How many projects do you HAVE? O_o Every time I look at you, you seem to be starting some new project or mentioning something new or... god, I don't even know. Eh. Has anything ever actually been completed? I WOULD tell you to focus on one thing instead of jumping from all these projects... but I guess I really don't care since it doesn't concern me in any way. Ah well. Pizzatime.
    Trust me, Mail can be pretty indesicive sometimes

    List of things he's created but never published (at least full game)
    -This action shooter... thing; idk that's really old.
    -This InFamous 2 level which actually decent in terms of gameplay
    -Erm... idk lol. He tells me about alot of ideas he has but I can't gauge how many he attempted

    At least it's not as bad as Dan; he actually creates ideas and then when it's well-made, WHAM! He starts something else. :P

    I will say tho that he's gotten more focused on Keyblade making
  19. Rpg Maker's Avatar
    awww man lol

    Its probably a good thing you postponed though, the sticker panel is AWESOME. I have to redo a lot of things because of how good it is. You should have a lot of fun with it though.

    I was still waiting for Demon Hearts and Requiem lol, but looking forward to Project Beatrix
  20. RockSauron's Avatar
    How many projects do you HAVE? O_o Every time I look at you, you seem to be starting some new project or mentioning something new or... god, I don't even know. Eh. Has anything ever actually been completed? I WOULD tell you to focus on one thing instead of jumping from all these projects... but I guess I really don't care since it doesn't concern me in any way. Ah well. Pizzatime.
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