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Development Blog

  1. Dev Diary #1: Expectations Versus Reality


    So a year passes and still no Chrono Chrysalis. A lot of people were wondering if I just up and quit, and short answer is: I did not. I just took a break, focused on school and played other games for once. Making an RPG in LBP2 is stressing, at least only because you dont want to mess up the opportunity.

    I know the game wont come out exactly how I want to in my mind, or how others
    ...
  2. RPG Maker Vs The Thermometer

    My mind is about explode!!


    Lowering the Thermometer in this game is sometimes the hardest equation you could ever solve. For weeks i have been beaten; Beaten by a cybernetic force that tells me i cannot add anything else to my RPG.

    The game even taunts me, making things disappear when i dont want them too, fully protected sackbots die mysterious " Final Destination" like ...
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  3. Does LittleBigPlanet 2 make you smarter?



    You probably daydream about many things: Life, video games , characters, movies, girl friends that have broken up with you--but I dream of switches, randonmizers and emitters, always devolving new techniques and theories in my slumberous subconscious.

    Which is wierd because two months ago i wasn't a creator--i wasn't good with logic at all. For some reason i grew very, very determined to ...
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  4. Project Chronos Finally Named



    Its going to be a mix of Final Fantasy and the legendary RPG Chrono Trigger--in fact this could be seen as the third entry into Square's forgotten franchise.

    Chrono Break was announced ten years ago, but unfortunately it was canceled by SE, so what better way to play the game than to create it ourselves right here on LBP2!

    If you want in, just send a request ...
  5. Project Chronos Update: From Suikoden to FF X-2


    Every RPG creator is probably having an epic battle with the thermometer, but guess what: Adding ATB takes less logic than traditional turnbased. The problem with the suikoden system i had is that it took way to many variables for enemies.

    For instance you would have to program it to recieve a turn and attack based on if certain enemies are dead and give off turns based of that as well. ...
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