This is the thoughts of RPG Maker. Usually pertaining to fantasy or creativity in general.
Gameplay is arguably the most important element of any RPG, and many may have seen screens of Chrono Chrysalis but never quite were given really hard details on the battle system. So with this blog, we are going over the basic way the game plays.
RPGs this generation are adapting a new action trend. Just look at the recent releases: Mass Effect 3, Tales of Graces F, Xenoblade and The Last
So a year passes and still no Chrono Chrysalis. A lot of people were wondering if I just up and quit, and short answer is: I did not. I just took a break, focused on school and played other games for once. Making an RPG in LBP2 is stressing, at least only because you dont want to mess up the opportunity.
I know the game wont come out exactly how I want to in my mind, or how others