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Creation Diary/ Music Composing Diary

In my blog I will describe the creating process of my new music projects!

  1. "Do you fear Death?" - Close encounter in the dark

    In the context of the story of my level the second scenery is set twenty years later related to the beach scenery! The child is already grown up and on its way to rescue CS (thats me! )
    This scene is located on the high sea at night, with the sackhero alone in a small fishing cutter.



    Compared to the beach scenery the ocean scenery is less elaborate. As the background I used the ...

    Updated 05-12-2014 at 01:49 PM by CuriousSack

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  2. "Do you fear Death?" - Shooting in paradise

    Once the general beach scenery was built, I could work on the details of the shooting. I needed the main actors and their costumes,








    I needed a storyline and I needed some cuttings from the scenery ...

    Updated 05-12-2014 at 01:45 PM by CuriousSack

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  3. "Do you fear Death?" - Summer sun and sand

    For my first scenery of the movie part I needed a Caribbean beach. In my imagination I saw blue water, miles of white sand, palms and some birds flying in some distance. To get the impression of depth I needed 3D extra layers. After deciding how many layers I wanted to go back (its been 15 additional layers in the back) I started to do the beach segments, each one layer thick, beginning with the backmost and working forwards.

    ...
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  4. "Do you fear Death?! - Take 1! Aaaaand action!

    I had a little story about a young sackhero who sullies out to rescue CuriousSack, who has unfortunately become a member of the crew of the Flying Dutchman. Guided by the compass, which is showing the direction where the things are that we really want, and after a close encounter with the tremendous "Kraken" the sackhero has to compete against Davy Jones in a musical challenge.

    I had to decide, what sceneries I wanted to use to tell this little story. First I wanted to have a Caribbean ...
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  5. "Do you fear Death?!" - the "Pirate's Codex"

    Maybe that my working tempo is rather slow (some of my friends would say that I'm working like a snail ) but Rome also wasn't built in a day. So after about half a year I only needed to do some explanations for the controls and the menu part of my level was almost completed. The controls have been determined to find their home in the "Pirate's Codex".



    The "Pirate's Codex" got a little ...
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