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  1. Broken Dreams Part 2 Teaser

    I figured I'd write a teaser for my next part in the series which is progressing slowly; I'm trying to come up with some semi-original ideas for mechanics and it's not working so well.

    Basically, since 99% of levels out there just allow infinite shots from the Paintinator, you just spam paintballs at the nearest available target (usually another sackboy). I plan to fix this by leveraging the limited shots and surprising range of the Paintinator to create interesting challenges for ...
  2. Side-talk: forums

    I figured id' post a side mini-rant on forums; not like i got anywhere else to talk about it y'know . Most of them are bleh; the things i don't like are small but they really make a difference to me. The only forum i've found so far that i like is the Simple Machines forum; there's just something i like about it that makes it feel nicer than all the others i've seen.

    This one's nice enough though i suppose...

    One last small thing; why do forums have blogs anyway? ...
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  3. Notes on Broken Dreams Part 1

    I figured I'd use my blog for something as long as i got it, and for the (few) people that are interested I'm providing a small notes section on my series.

    * The level idea started with some platforms that made you die if you fell on them too hard, and i was pretty successful. Sad to see most of it get cut (the very first part just used to be a bunch of bouncy platforms). Quite possibly the most time spent working on a section that pretty much got cut.

    * The unglue ...