I've never considered myself an overly artistic person. I used to doodle in school, and I did enjoy it, but I never thought I would pursue it in the future.
A lot has changed since then, and now I seem to gravitate to anything and everything involving creativity, especially that involving art in any of its forms, being 2D art, 3D art, music or what have you.
I am the jack of all trades--and the master of none.
I started doing 3D sculpting and animation
We all know that the Playstation Move pack for LBP2 is going to revolutionize the already spectacular game. That's why, in preparation for its release, I've preemptively purchased the Playstation Move bundle, complete with PS Eye camera, one Move controller, and a copy of Sports Champions.
Now...if only I can keep sane for the remaining duration of the wait.
Updated 09-06-2011 at 03:56 AM by xero11215
I've recently packed all my things and set out across the country. I'll be staying in hotels for a while, and as such, will not be very active. Unfortunately, this also forces me into an unwanted hiatus from LBP2. I'll check in from my laptop occasionally provided the hotel rooms provide internet.
Back in LBP1, I found it hard to create levels from start to finish. This resulted in my not creating (or at least finishing) many levels. In LBP2 I have a similar problem, but the cause is opposite; I find it hard to finish levels because I have far too many projects on the go at once! Because of this, I've decided I would chronicle all of my projects here and assign tentative release dates to try and prioritize them, thereby setting goals for myself and increasing self-motivation. So, without
I'm beyond ecstatic. I just acquired a LBP2 Beta key from the PS Blog Givaway's last batch of codes. I have our very own Fastbro to thank. Fastbro, if you're reading this... thank you!
I eagerly wait in anticipation as the game's download bar inches across the screen just feet away from my current position.
Anyone who wants to add me to play in the Beta let me know, I'd be more than happy to comply!
All I wanted for Christmas was a Beta code, and this