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  1. Comparing LBP's DLC Kits

    I haven't written in an entry for a long time. I'm not going much into why, but at least I returned to LBP2 after such a long break.

    So here's what we got: There are a total of 10 level kits in LBP1 and LBP2 (not including the creator's pack, but including what you can't find on the store anymore). However, only half of them have new tools, achievements, and new gameplay. What's very interesting is that there are more level kits so far in LBP1 than LBP2, and out of the half that has ...
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    Entries 101+
  2. Happy Halloween (PLATFORM)

    Hello community, I'm just letting you know is Happy Halloween platform level is out now so if you want you can play on it now.

    Updated 10-09-2013 at 05:56 PM by mydarkpowers123

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  3. New Fansite + Contest!

    I have a new LBP fansite I have been working on with my free time called Little Big Planet Players Club! It has very little viewers so if you can join that would be awesomesauce! Also with my contest go and join my site for the rules and such! Thanks For Checking Out!


    Fansite Link ====> http://littlebigplanetplayersclub.enjin.com/
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  4. Maths - Signal Division and Equilibrium

    Introduction
    We can now perform 3 basic mathematical functions; Addition, Subtraction and Multiplication. So you may be asking yourself now "How can I divide?". Before we look at how division works we're going to learn about using a speed scale timer to create equilibrium in a system. In a formal mathematical sense we can use this to perform the inverse of an operation. So given that we are already able to multiply we can apply this knowledge to perform the inverse of multiplication; division. ...
    Tags: logic, tutorial
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    Everything I Know
  5. Maths - Signal Multiplication

    Introduction
    We can perform 'static multiplication' in LBP through addition by adding a signal to itself a number of times; for example, with a signal of 5%;

    5 x 3 = 5 + 5 + 5 = 15%

    I say 'static multiplication' because through this method we can only multiply our signal by the same amount (in this case 3) for every signal we plug in but what if we want to multiply one signal by another signal where both signals can be changing? For this we need to look at speed ...
    Tags: logic, tutorial
    Categories
    Everything I Know
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