Hello This is Umaru_ Of The LBCC A Clan of Elite and respectable Creators We are ambitious about our works in the community but this is not about that ha-ha i am in the makeing of a horror/story level going by the name of no more i only have the demo ready but am hopeing to finish the first episode by the end of the month the TECH was done no other then by my amazing clan leader LBCC_Mr_Kay he is a very good creator with alot of talent so visit his earth and check out our works at the amazing lvls
i really struggle with it atm
i'm so close to finishing...
why does logic work different when emitted?
really puzzled by it
something worked fine, for thermo-sake put it into an emitter, now it fails, really don't get it
put it in an empty lvl, works........
put it on the bottom of the lvl, works...........
put it in place, fails.............
really pulling my hair out now
gave tagsensors extra time, mmmmmmmmmmmmmmm
thinking of something
really have to watch out with thermo now
even things in emitters eat thermo
working on final now
got the buildings ready
working on the gameplay now
hope to finish it by the end of the week
so next week will only be testing and tweaking and fiddling
no lagg so far)
no overheating warnings
keeping my fingers crossed to keep it this way
have a nice day
Title has nothing to do with anything (again). Working on Crystal Crisis 2 mainly to spruce up bugs I never found while testing. The user Linneus (if that's how you spell it) has been a great help with the debugging. MY UNOFFICIAL TESTER. I just overhauled Scorpion Valley, removing a mini-boss fight, but adding an extra minute or two of platforming. I think it's for the best. The level had been disgracefully short since I chose not not include a midsection. This means Hero Academy is the only 3-parter,
working on my bad guy now
but really have to look at thermo now
need to keep enough space for all emitted items
sofar it still works
lol, just when u think u fixed all bugs, there will be always a new 1, hmmmmmmmmm
luckely it was easy to fix
big thx to all my testers
but with the looks in part 1 i'm really happy now
part 2 needs some more fiddling, but i try to make the gameplay first now, and only when i have enough of that, i'll start fiddling,