was totally upset yesterday about the logic
it runs perfect in create, in 1 player , with 4 it failed again, grrrrrrrrrrrrrrrrrrr
if all is well, it's fixed now, asked my logic guru for help
haven't tested it in 4 player, but it should cover all angles now.
i so wanna move on to the next part of the level
really seen this bit
but the weather looks nice, so a vita day
have a nice day
Wow, where to begin?
Well first of all, I think the blog feature on LBPC is an amazing asset that's under-used, and most of the content is disjointed, once-off, just-posting-a-blog-for-the-badge stuff. I'm as guilty as anyone of this; just read my previous blogs (don't really). I think it's pretty evident that the most well-received and useful blogs are the series in which creators post their musing under some loose theme (see rtm's logic blog and shebnt's fantastic film-maker's blog).
i finally finished translating idea 3
i was just in time to handle it over, before he went offline
it will be published today (if all goes as planned)
bad news is, my fix for a bug doesn't work as planned
something odd happens
there are 3 options, it should pick just 1
halfway it changes to the next 1
i was just sitting there with my mouth open
still am, when thinking about it
placed it in an empty level, works perfect, on my working
1 problem fixed, 3 new 1s
and 1 new idea that didn't work
have to look at it later on an empty mooni
it's a bit frustating people don't read what the characters tell you
and then : surprise , why did i die?
or, what do i do next?
this is tough 1,
if u repeat it, people go: to much bla bla
if u don't; not enough clous
only 10 more mouths, phew
only on the 1 i´m working now, i think
Suggest any level you want. Just comment a photo or map for the level. (You can also suggest a track from another game.)
I am going to create Wangan Midnight Maximum Tune 4 courses