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Community Spotlights
by Published on 09-02-2012 06:23 PM- Categories:
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Welcome one and all to the latest instalment of the Spotlight. It’s small but perfectly formed, filled as it is with a varied set of levels with one thing in common – their all round awesomeness!
You will notice that we haven’t included in this episode any levels entered for the Progressive contest. We agonised over this decision but in the end we felt that, given the way this particular contest is being judged, it would not be fair to feature any contest entries until after the shortlist has been finalised. Progressive levels posted in the Level Showcase in the last fortnight will be held over until the 10 most hearted levels have been selected. It wasn't an easy decision to come to but we thought it was the right thing to do in the circumstances. ...by Published on 08-19-2012 09:21 PM- Categories:
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by Published on 08-05-2012 05:19 PM- Categories:
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Welcome everyone to another bumper edition of your friendly Community Spotlight packed with goodies from the Level Showcase. This time we have to give a special shout-out to Woodbury Raider who has achieved the unprecedented feat of gaining 3 full spotlights in a single edition! Well done to him!
So switch off the Olympics for a moment and switch on your PS3s (and PSPs) and get playing!
by Published on 07-23-2012 09:37 PM- Categories:
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by Published on 07-08-2012 10:17 PM- Categories:
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by Published on 06-11-2012 05:35 PM- Categories:
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by Published on 05-13-2012 08:22 PM- Categories:
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Hello and welcome to the latest Episode of the Spotlight, full to bursting with the cream of the Level Showcase over the past two weeks. It’s cool to see some less familiar names featured alongside the established creators this time round. The talent out there never ceases to amaze us! So dive in and sample what’s on offer.
Hubbie will be publishing a hub featuring the levels in this Episode sometime tomorrow...assuming he can find the time in his busy snacking schedule.
...by Published on 05-06-2012 03:16 PM- Categories:
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Hello everyone and welcome to ...erm...last week’s Episode of the Spotlight. As the site was down last weekend we didn’t get a chance to finish and post the usual Spotlight thread but we did publish the hub, due to sterling efforts on Hubbie's part (an extra ration o' cookies for him!) . That gave us a bit of a dilemma, though, as to what to do with the thread. In the ...by Published on 04-15-2012 10:57 PM- Categories:
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Welcome one and all to the latest Episode of the Spotlight. Easter may have come and gone but we have a smattering of Easter themed levels for those chocoholics wanting to keep the memories alive. Other than that the theme is definitely one of awesome platforming goodness – there are some truly outstanding levels this week which will keep lovers of platforming very happy. The nods put up another strong showing too with a whole slew of wonderful levels from gruesome pinball to fantastic football and with music, Manga style drama and Western shoot-outs also thrown into the mix. What are you waiting for, get playing!
As usual, Hubbie will be publishing the Spotlight Hub for Episode 83 tomorrow at some point - probably after snack time...
...by Published on 04-01-2012 04:32 PM- Categories:
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Welcome everyone to Episode 82 of the Community Spotlight. As ever, we have a great selection of levels for you to play and as ever, they will be featured in our ingame hub published by the cookie-loving Hubbie.
We just wanted to let you all know that we’ve made a change to our policy as regards the Spotlight Hub. After giving it a lot of thought, we’ve come to the conclusion that the role of the hub should be to try and to give greater exposure to those levels featured in the Spotlight which need the plays – which really need a “spotlight”. As a result, from now on any level which has an MM Pick or which already has a very high play count will still be eligible to be included in the Spotlight thread but won’t get a slot in the hub. That way the plays which the hub gets will be spread amongst those levels with fewer plays to start with. We hope you all agree this is a change for the better. You may also have noticed that even within the hub we’ve left the central area for the levels with lower play counts and put the levels with a higher play count (usually 2,000 plus) off to the left a little. We would really appreciate your feedback on these changes and on any other aspects of the Spotlight.
Finally, we are delighted to see that some of the Japanese members here and their fellow creators have put together a Spotlight hub for Japanese levels. We think this is a great idea and are pleased to say that there will be a link to their first hub in our hub (if that makes sense, lol! I need a cookie...)
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