Yes, it's that time again and we're back with another motley collection of great levels for you to sink your sacky socks into (sorry, saw that phrase somewhere and couldn't resist re-using here...). So dive on in and get playing and a big thank you to the creators who continue to pull out all the stops to make these awesome levels.
House of broken tubes
No, you don't need to fix them, just go through as fast as you can ... Made for 1 player, others can watch ... Thanks go to: @debonairetoast for font and sticker, @buddydestruction for awesome music, @sack-beaver for testing, and @fishANchips for testing and overall support >> made by g&t <<
Good googa mooga, but this is a lot of fun! What a fantastic idea for a level and the execution is flawless. Enter the level, head to your right and get ready for the ride of your life! The area is filled with hamster tubes that you'll use to make your way from one end of the playscape to the other, and oh yeah, the clock is ticking. This place is just crazy, but in a good way. You enter a tube expecting to go one way but are whisked to a completely different tube and shot out in the opposite direction. There are several paths to the scoreboard and if you're good enough, you can pull off some wicked bubble combos and land yourself atop the charts. This is a fantastic level that will have you playing again, and again, and again.
OK, this level should come with a health warning - disorientation guaranteed! It'll have your head spinning and your sack staggering around dizzily but you'll have enormous fun in the process. Your task is to get through a series of tubes against the clock and without breaking (too often!) the huge bubble multiplier that's on offer. The X factor here though is provided by the wormholes which whip you from one tube to the next and have a confusing tendency to send you in exactly the opposite direction from the one you were expecting. If you can keep your head, though, and go with the flow in this fast moving, topsy turvy world you'll have a blast and end up with a satisfyingly high score. High speed discombobulation set to awesome music - who could resist?
I must admit coming into this level, I thought perhaps it was something related to a plumbing issue, but quickly realized I was completely off. Though these tubes may not allow for water to flow through them, they work great for sack people as you go in one end and pop out somewhere completely different. This fast paced level provides plenty of action with long score chains, multiple paths, and this uneasy feeling of not quite knowing what's going to happen next. I strongly encourage all those who love those popular fast-paced platformers to make their way through this maze of pipes and battle it out for a top place on the leaderboards.
Poor hungry sackboy. Do you want something delicious and tasty? Well,i suggest you to STEAL some eggs from Squandered Farmland to make super omelettes! ------ Super ideas + A "Hatcher Machine" creatinator! Please if you got stuck in any parts,upload some photos and tell me! Thanks!
I'm not sure how I got here but evidently I have come to this planet in search of...eggs? And trouble, she's afoot, or should I say, afowl? Alien chickens are running around and it is our job to save the eggs, those glorious delicious eggs! I start my journey across this most interesting alien farm and gaze in wonder at all of the whimiscal contraptions that help produce these eggs. Venturing forth I given a very cool contraption that will quickly heat up certain eggs, causing them to hatch! Most ingenious. There are several different types of eggs to "hatch." We've got the regular hatching kind, the door lock ones, and my favorites, the radioactive eggs. These are really neat, as when you aim your trusty hatchinator at them, the heat up and explode, causing platforms to propel you high in the air. If you think you have what it takes to save this egg factory, then suit up and let the fun begin!
Haha I just loved this level. It's nice to see a level that does a great job with large scale design where everything is a more realistic size rather than shrunken down for our poor little sackpeople. Porkyfern brought some excellent visuals into this one using plenty of those great items from the Cross-Play kit (including the chickens!). But hey, if visuals aren't your cup of tea, this level also has some wonderful gameplay including the all new Hatcher Machine! A specially designed device capable of hatching eggs as well as setting off explosives! But wait, before you go running off, don't forget to be on the lookout for golden eggs to maximize your score!
( 1 Player Only ) Make your way through this deadly metal facility. Use wall jumps and ledge climb abilities to aid you on your way. Special thanks to all my testers and friends that helped me with my troubles with sackbots and ideas. Music by IChoasClay
Geez, would you look at this place! Wow! Oh great! I missed the instructions because I was too busy gawking at all the eye candy. The craftsmanship here is unbelievable Details as far as the eye can see and just an incredible design scheme. Well, after I wiped all the drool from my controller, I started playing this masterpiece. The main gameplay mechanic here is the wall jump and ledge grab and believe me, you will be using them a lot. You will master these techniques or die 800 million times the way I did. This is a brilliant, solid platformer that is well balanced and flows smoothly like water over glass. It can be challenging in places but always, always, it is fun.
We all know about the standard run, jump, and grab functions used to get through most levels, but this one here makes use of those special climb and wall jump abilities through use of a sackbot. Now in most levels, you may use these abilities a couple of times, but theevilpenguins has us climbing and wall jumping all over the place! And I absolutely loved the gameplay because there were some sections where speed was key in order to beat flipping platforms or moving buttons, but there are also parts that require a bit of patience where you have to stop a second, plan your way through, and start going at just the right time. Yeesh! The gameplay was so good I didn't even get to talking about the visuals--which are stunning by the way. Don't take my word for it, go out and see for yourself in the Melting Point.
Light-speed Station (platformer)
This station that exists at the urban center is carrying out the near future design. And it is a big station where a state-of-the-art train goes back and forth. Be careful of the special express train which runs at high speed. (1~4player) ---- 舞台は近未来の駅。高速で走り抜ける電車に注意しながら突き進もう！ ---- Special thanks @Stellakris Music @Taxok20 Chair design @itoshiki_nozomu Advertisement My friends
Yu-kamone done gone and left me speechless! First, how does he put these out so fast? These aren't junky little levels either, but well made, well thought out brilliant levels. Take this one for example. It would have taken me six years to build this. You are in a train station with all these trains whizzing by below you and no, you can't ride them. Trust me on that. You will have to platform your way from station to station via running, jumping, swinging, and bouncing through a gorgeous environment. You will also meet some very cool contraptions along the way and as an added little feature, Yu-kamone put in a little photo-booth at the end that is really nifty. If you haven't already, then this is a must play
Yet another extraordinary level. Yu kamone has provided us with hours of great gameplay and incredible visuals, and with each new level they get better and better. This one, being no exception, takes the player through Light-speed station, a futuristic train station with escalators, ultramodern architecture, and yep! You guessed it, trains flying by at light speed. Though I am always impressed by the visuals in these levels, I am even more amazed at how the gameplay is perfectly integrated into the environment and flows perfectly from start to finish. And when you reach the finish, don't forget to hop in the photobooth, customize your settings, and take a picture for the road.
Yet another stellar level from yu-kamone and my favourite of his levels so far. The theme with its modernist architecture and the high speed trains thundering by is just out of this world. I love all the wonderful details in the stations, especially all the adverts on the hoardings referring to his friends and their levels. And it's definitely worth exploring every nook and cranny along the way for the hidden bonus bubbles. The gameplay is stunning too and, having stupidly got myself into a high score contest with a friend, I should know, having played it over 30 times probably and still not got bored. That experience also means that I can agree wholeheartedly with stryder about how well the gameplay flows. You really can get into a rhythm and rack up some nice bubble combos. It's just superbly polished all around and made the platformer in me very happy.
A Spaceman Came Travelling (Music Video)
1 player only or the scenes don't run in time to the music. This song was written by Chris De Burgh in the 1970's, a video was never made for it so this is my own interpretation. Thanks to @Redjackal1 for the roman and wise men costumes, @Sack-beaver for the sticker font and @quantumbleep for feedback and testing. Enjoy!
Wow. I have to say, I'm not normally a fan of LBP movies at all. I'd rather spend my time playing levels than watching them. Um, but Bio, didn't you make a...Oh Be quiet you! Where was I? Oh yes. This film here had my eyes glued to the set the entire time. I think if all there was was the music, I'd still just stare at the blank screen. The music is that good, it's soothing and just pulls you in. Couple that with the amazing story and even more amazing imagery and you have a very moving piece of art. No matter your faith or religious beliefs, I think you'll find beauty in this film.
I usually get twitchy thumbs watching LBP movies as I just want to get on and play something but not this time. Destiny_Waits’s film held me in its spell from start to finish. So what's her secret? For one thing it looks amazing with great scenery and gorgeous backgrounds, from the vast expanses of space to small villages perched on a hill top. It's full of lots of superb little touches too, like those tiny shining studs on the baby grows (trust me!). The wonderful music plays a big part in it and if you watch closely, you'll see that the lyrics are synced perfectly with it. And then the story it tells is touching without once overstepping the mark into sentimentality. But on top of all that it has in spades that hardest of all things to pin down – charm.
Wow! If you were expecting one of those recorded sackbot songs for a music video, this one is a real slap in the face. Just a wonderful song telling a touching story that is sequenced perfectly to lyrics and custom sequencer music. I had never even heard the song, but I couldn't help but sing along as the lyrics went by. Destiny_Waits also did an outstanding job coming up with the scenes to follow the story in the song and then brought them to live beautifully for us in Little Big Planet. This soothing level was a great change of pace for me after playing through a couple of standard levels, so I would recommend this to anyone looking for a great, relaxing video.
(SP1) Rocket to Mars [Platformer]
Crashed and separated from your rocketship sackthing finds himself surrounded in the most peculiar destination ... Mars! Music by Fester_Jester. Special thanks to Ariosr for his help. Hope you all enjoy, thanks for playing.
Oh Noes! I've crashed my rocket on Mars and have to find a way back to it. At least the locals are hospitable, well they're not trying to help me, but at least they are not shooting ray guns at me either. I have to say, Mars is a pretty cool looking place. Much different than what Curiosity is showing us. These Martians sure know how to design a structure too. They've added all these neat little contraptions to aide me in finding my rocketship. They've also added a good deal of score and prize bubbles around this place so I can have some spending money when I get back home. You know what? Mars is pretty dang fun, I think I'll just stay awhile longer.
And don't forget the awesome music, Bio - another very good reason for hanging around. Anyway, I'll stop freeloading on your jokes and move on! KingerBrocku is going from strength to strength with this this level with its cool design and fun story. He has you platforming through the Martian space station where various strange looking inhabitants call you a potato sack, complain about the noise caused by your crash into the crash into the planet and generally make you feel right at home...:P The cool music and funky design give the level a lot of character and the obstacles are fun to tackle, with the slingshot through the tubes being my absolute favourite. It's great to have a talented new creator arriving on the scene and I can't wait to see what he comes up with next.
This one was a lot of fun. Kingerbrocku has the player going through a facility on Mars to locate the rocket which you apparently crash landed in. The facility is inhabited by ensemble of strange alien creatures, some friendly, and others seem to be slightly annoyed by all the ruckus sackboy makes bounding from one platform to the next. This great platformer is fit with some nice futuristic looking design with lights flashing, electronic devices, and the ever-hazardous plasma. The funky electronic tune in the background just further enhances the experience adding a electronic vibe to the level.
The Calamitous Clock: Exodus
[Platformer/Race mode optional] As the Guardian of Time and the smallest race of sackfolk, it is your duty to protect the Grandfather Clock from evil. It's time to meet up with Grandpa and receive his final gift as you make your Exodus to defend the clock. Music by @weirdybeardy.
First, it's so good to see Shookie back in the game. He recently suffered a YLOD but is back and looking better than ever. Shookie carries on with another instalment in the Calamitous Clock series only in this one, the atmosphere is a little different than you may recall. It's a little darker and more ominous feeling than before as well. The platforming is also tighter here, meaning it's not as expansive. Ooh! Speaking of platforming, Shookie has deployed some fantastic obstacles to impede your progress through this Grand clock scheme. I love a level that is "alive" and this one is certainly that. There are moving parts everywhere! In the back wall, in the play area, above you , below you, everywhere! And, if you're in the adventurous mood, there is a race mode in the beginning that will really get the ol' ticker beating as you try and get through this level at break neck speed before time is up. Excellent level, a lot of fun, play it!
An intricate level that has multiple little elements all running seamlessly together like… er… clockwork… ? This spry little platformer has you being flung all around the place as you rely on reflexes and judging distances to make some of the more tricky sections. Keep you wits about you!
I always love playing through excellent clockwork levels, and this one was no exception. Shookie returns covering the theme perfectly with small intricate mechanisms moving behind the scenes, and inventive platforming harnessing various components you just might find in a clock. My favorites of these are the various obstacles that use spring bolts requiring the player to work with the spring in order to reach the next segment. And for all those who crave speed, Shookie did include a race mode activated at the start to test your platforming skills. So if you're looking to maximize score, or go at your own pace and admire the wonderful craftsmanship of the level (like myself) this one is a must play!
Locked In PART 1
What scary can wait a sackboy in the happy forest level? Music made by tere559 and characters by mudgey18!
*Enters Part 1 and begins playing. "Hmm, this is nice: pretty nature setting, lots of bubbles. Bit tame maybe - not Lakera's usual thing - but very pleasant". Moves to Part 2. "Hey, awesome character work on those evil scientists. This all looks very interes...oooh, a new spinny type obstacle...What the...[insert noise of someone being repeatedly fried by electricity]". Quits (no, not ragequits, I was perfectly calm and collected, OK?Good.). Decides that honour requires a second attempt. Works out how to time spinny obstacles. Only dies 20 plus times. Completes level finally. Collapses in heap* All of which nonsense is intended to say, don't be fooled by Part 1. Once you've been captured by scientists and taken to their lab for testing, the fun really starts. Lakera has conjured up some brilliantly designed but genuinely evil gameplay involving timed spinners and grappling hooks which provides a hefty dose of challenge for all but the most skilled players. It's hard, even frustrating at times, but ultimately great fun. Don't let those scientists get the better of you. It may be tricky but this is one very cool level series!
A nature inspired platformer that starts out very simply with some nice score multipliers to try and chain together. Actually it's pretty easy. Actually. It seems a little too easy… But thats the thing, don't drift off and stop paying attention as you collect the points. That's probably the worst thing you could do.
Lol, did you even attempt Part 2, Mr. F? I may be wrong but there's a suspicious lack of reference in your review to erm, I dunno... grappling hooks or...electrocution! :P
The Progress Emporium: Future Perfect!
Welcome back to Progress Emporium! Future is here for you! With some reasonable prizes and amazing gadget Jet-packs! Can you stay at air long? This level made because I just love Progress Emporium Theme so wanted to share my Love! Remade of: Future Perfect on LBPK! ____ Fast Platformer, A bit diffucult, Recommended 1 player! Music by Unknown guy!
Upon entering this level, you may think to yourself, "Oh good gravy, I'm having hallucinations again." Don't let the funky design fool you, this is some serious business here and will take a good eye and some quick reflexes on your part to master the gameplay on hand. The main component here is the jetpack and the many, many different ways it is utilized will astonish you. You'll be flung around this level like a ragdoll on a string and you'll love every second of it, that is, when you're not cursing at yourself for missing that grab point. Have fun.
With this level, Five-Ate-Five takes the jetpack off the shelf, dusts it down and shows exactly why it shouldn’t be relegated to LBP history. The number of different uses he finds for it is impressive. You find yourself trying to avoid its lethal clutches as it tries to pull you down into fire, hurtling miraculously under electrified tin cans (phew!) and being flung zigzag through obstacles. It’s fast-paced, hectic and requires lightening reflexes at times but is never less than fun. The whacky gameplay is more than matched by the colourful, slightly surreal background based on the LBPK Progress Emporium theme. It comes with steaming teacup balloon rides, charming cardboard helicopters and an appearance by Don Doubtworthy, a man whose jaw is so square you could pretty much rest a teacup on it! So throw yourself into the craziness that is this level, fly, soar and die with the best of them, you won’t regret it!
Ahh... the good ole jetpack... Nice to see that thing put back to use, and Five-Ate-Five does so quite brilliantly. In some parts, you'll be slinging across the level propelled by jetpacks and in others you'll need to find away to work with the limited length the jetpack can extend out. Though I haven't played much of LBPK, I did recognize the background which complimented the Progress Emporium theme beautifully. So dust off those goggles, strap on that jetback and get airborne in this fast-paced platformer!
My first PSM platform lvl hope you all enjoy. (1 player recommend) (You also have your choice of the camera zoom just push L1)
Move levels are something of a rarity these days and it can seem like a bit of an effort to get that Move controller out. But when you do and the level is as good as this, it’s so worthwhile. The level is set in a superbly slick factory environment with lots of cool glowing neon and great lighting everywhere. The gameplay in this is excellent with some really challenging and well thought out obstacles. My favourite has to be the section where you use the brain crane to grab falling bombs and manoeuvre them upwards to destroy the bomb dispensers – cool stuff. Or maybe it’s the bit with the security access sticker which you have to slap on to get past the lasers. Oh, and then there’s that awesome timed platforms section…Yeah, it’s too difficult to pick a favourite. You’ll just have to try it for yourselves and see what I mean. This is really a terrific level which makes great use of the Move and deserves a lot more attention.
Ahhh… the Braincrane… an insanely powerful oft overlooked LBP power up. Swinging the move controller in LBP to fling your friends and grab what would otherwise be hard to reach points is always fun. So grab your Move… wait. I need to charge it… OK… So grab your Move. wait... where's my PS3 Eye… OK… So grab your Move, and jump into a tricky little level that has you looking for switches, and carefully positioning platforms for your intrepid sack person to jump around on. It's well worth it! As, a side note; It always amazes me coming across factories so full of danger, as I plummet toward yet another gas filled trap, I am left wondering what type of union these poor workers have.
The Mud Job - Act One: Welcome to the Mudlands
No mudbath for Mr. Ratzinger today! The local spa is out of mud and the responsible action force gloriously failed sorting out the problem. No wonder that it's up to you to go to the Mudlands and save the day! ---- Platformer - Medium difficulty - 1 Player only
This level series has a lot going for it: cool contraptions, mud, excellent visuals, mud, a great rain effect and, you’ve guessed it, more mud! Mamett-Box has an interesting and quirky mind. He’s a creator whose levels I always look forward to, knowing that they will be far from the usual cookie cutter platformer and this new series does not disappoint. Mr Ratzinger, fresh from his difficulties with his walking house, wanted a relaxing mud bath but there’s no mud to be had. The Amazing Mud Patrol (who are just ever so slightly less amazing than they think they are…) have failed to solve the problem and it’s down to you to save the day. Act 1 sees you setting off on your adventures but the fun really kicks off in Part 2, where the weather takes a turn for the worse and you find yourself jumping and grappling through a world of oozing, slippery mud. Your mudlarking skills are put to the test too, as hidden in the level are various secrets which will earn you valuable bonus points. So pull on those wellies and prepare to be entertained by a series whose creativity shines through all the dirt.
A nice introduction to a very well designed series, part one sets up the story and has a nice short train ride to the scoreboard, but as a hint, try to collect all the points and keep a multiplier. Anyways Part 2 sees the world be expanded with some fun bouncing, and sticky wall walking, swinging and an intricate game world to explore!
A really nice series going here. The first level included a hilarious introduction to the story behind the level series and from there the adventure begins. After riding a couple of trains, you make your way closer to the mudlands and rescuing the Mud patrol. If you can find a way to deal with the ego of the "magnificent" mud patrol, you may actually find that they provide some helpful tips, tools, and even help you through the level at several points. All in all, a refreshing new storyline, some great visuals, and some fun, entertaining gameplay. So prepare to get down and dirty in The Mud Job.
Megachimia 2 (platformer)
Megachimia is back ! In this second laboratory, you will have to find how to reach a new dark creation and you will have to destroy it. Purple and green visual effects desactivated for better multiplayer experience. Original music by me. Megachimia's boss music remix by patof-103.
After a nigh intolerable wait the series continues! Taking the multi coloured goos from the first level and expanding on the puzzle solving results in a fun and challenging platformer that has you slipping in some goo grabbing other goo, bouncing in yet another type of goo and, wait. did I mention all the goo? I hope I did, as the boss battle at the end will have require that you paid attention to all the colours and what they do!
I was thrilled to see Khodex return with a sequel to Megachimia, and this one picks up right where to first one left off as far as the quality of visuals and inventive gameplay. So what exactly did Khodex brew up in this new level? A whole new mixture of chemicals that combine and change various material properties including bounciness, attracto-gel, and more! The boss battle at the end puts your chemistry skills to the test as you mix various chemicals to defeat him. A perfect prescription for all those looking for a great level to play--side effect free!
La Dolce Vita (2 hour movie)
Menu features "Chapter selection" and "Soundtrack" options. Please turn on subtitles, for best quality play as single player. Full credits listed in level. Thanks for playing!
A two hour movie!? TWO HOURS… alright after calming down a little I settled in to watch this, and it was rather good. A big problem with movies in LBP is that you may not be expecting them, normally you load up LBP to have a quick jaunt through some scenery and maybe grab some point bubbles along the way. So you may not be in the right frame of mind for a movie. But queue this up and get some popcorn as it is a high quality example of great sackting, the subtle hand gestures rather than crazy hand waving in the very first scene hint that you are in for a treat, it's also rather episodic and has a nice menu to help with returning to it later. Also it's a good movie, that you young 'uns may not have see as it doesn't have vampires that glitter in it… and on that note… don't get me started! VAMPIRES DONT GLITTER! Oh… sorry it may have some bats in it, as they may or may not drive through bat country.
Hmm, I don’t remember any bats…but if that’s what it takes to get people to watch it, then, yes, it’s possibly got some bats in it…somewhere. Seriously though, this may not be everyone’s cup of tea but it’s a stunning piece of film making. It was
a crazy an audacious idea to try and bring La Dolce Vita to LBP in the first place but almost against all the odds it works brilliantly. The “acting”, sets and music are superb and you soon get drawn in to the alternately fascinating and repellent world in which the young journalist, Marcello, moves and watch as he gets more and more lost in it. It’s a strange tale, at times poignant and at others laugh out loud funny. For those who know Fellini’s work there’s the pleasure of spotting scenes from the original film and the nods which ApeCheese has included to other favourite films of his. For those like me who have never seen La Dolce Vita there’s the added bonus of now having a compelling reason for getting hold of a copy and watching it. So don’t be daunted by the length (there’s a chapter selection system which allows you to dip in and out), give it a try. You may find, like I did, that it’s an unexpected pleasure!
The Long Lost Lights of Spectrum Caverns
While you travel deeper and deeper through Spectrum Caverns you stumble across more and more peculiar machinery. No, the journey is not over yet... ------ 1 Player strongly recommended due to lags and render issues.
Your journey through the beautiful and mysterious Spectrum Caverns continues. Tevlon1 has done a fantastic job creating a wonderfully eerie and gorgeous setting for this level. The caverns are sombre and full of shadows but in the darkness there are crystals glowing dimly. The landscape sweeps and curves in lovely sinuous lines and built into it are strange structures, beautiful machines that seem almost organic themselves. Their dully gleaming gears and grilles mirror the curving lines of the landscape and move seamlessly as part of it. The machines hold secrets though and to pass onward you must solve their riddles by playing with the rainbow colours of the crystals. Velvet--Audio’s lovely music adds to the atmosphere and all in all, this is a level which will both charm you with its aesthetics and tease your mind with its puzzles. I am intrigued to see where the journey will end.
A dark and mysterious underground world awaits you, a world full of intricate puzzle machines that will have you bending the light of crystals to proceed deeper in to the arcane world, as you progress deeper the puzzles get harder and the mystery grows, much like the growing darkness. But fear not! For you always find a way to shine a light into the shadow...
Also from the Showcase...
Played everything in the Spotlight and still looking for more?
These levels stand out from the crowd for a variety of reasons, so be sure to check them out!
- [LBP2] A rather clueless British robot trying its best to give you and a friend clues to track down the bad guy and bring justice to the vitaverse in Cross Controller: Bounty Huntin' Buddy 'Bot by Balex101
- [LBP2] A challenging yet fun level made entirely out of cubes. You'll laugh, you'll cry, and maybe even say a wirty dord or two, but you'll simply adore Simply Cubed [Platformer] [1P] by itachka
- [LBP2] Face your opponent or opponents on the surface of a satellite. Use strategy and gravity to conquer those who dare to defeat you on The Sparring Satellite by SLS10
- [LBP2] Velvet returns with an all new set of collectible tunes for your listening pleasure in Velvet--Audio's Music Gallery (V.3) by Velvet--Audio
- [LBP2] Such a majestic setting for a very challenging obstacle course. You may want to rage quit but take a breather, calm down and you can master maglia rosa (pretty hard) by mirjanneke
- [LBP2] Platform you way across the rooftops and city streets of le gai Paris, but don't let the beauty fool you. Keep a watchful eye because some challenging gameplay awaits you in Midnight in Paris by jauw2
- [LBP2] Better get a box of tissues ready because you may just start blubbering when you watch this great film entitled Wait for me (movie) by Kaiju__kid
- [LBP2] Some great tunes on offer here, so if you're looking for a track for your latest level or just want something to chill to, be sure to check out this superb collection - DokterVintij's Music Gallery II (original songs) by DokterVintij
- [LBP2] Halloween seems to have come early this year, or is it late? I don't know, but I do know that you don't want to miss this excellent hidden object search level. Smurfy's Hidden Objects (Graveyard Edition) by Greensmurfy
- [LBP2] A great cinematic experience full of suspense, intrigue, action and betrayal is yours to enjoy when you watch BERZERK by Kaboosh99
- [LBP2] A beautiful silhouette level set in a lost jungle. The gameplay here is solid and original and offers up a fun time. Don't miss the Last Refuge by alain251
- [LBP2] Want to make toast of your friends with a flamethrower or send them running from swarm missiles? Then load up this combat arena and let mayhem ensue! Crucible of Combat by SLS10
- [LBP2] An addictive shooter with relentless waves of enemy shapes and awesome music - fun and funky - Trance Wars by comishguy67
- [LBP2] Take a stroll through some stunning scenery and sit and watch the sun go down in this beautifully detailed and relaxing level - The Essence of Light by D4RKSM0K3HUNT3R