• Community Spotlight Episode 139

    Welcome everyone to Episode 139 of the Spotlight, our selection of the latest and greatest levels posted in the level showcases over the past fortnight. There’s plenty to keep you entertained, enthralled and enthusiastic as we wait for LBP3. So dive in and enjoy!

    Link to Hubbie and the LBPC Spotlight hubs for LBP2


    TRINGO (The Bingo & Tetris Hybrid) [1-3 players] [puzzle] v1.4
    by  ForcesWerwolf
    I created this little versus puzzle game for 1-3 players directly inspired from my Second Life memories. A tutorial is inside. Copyright belongs of course to the original creator, builder and developer on Second Life (Nathan Keir). If you like the game than check it out in SL or try the free to play flash versions online. Thank you and have fun! PS: Planned for future updates: time skip, new menu, more options and more...

    If you and your buddies need a little break from high-octane grappling and bouncing, you may be inclined to hunt down a puzzle level. In that case, I can highly recommend you check TRINGO out. A strange hybrid between Tetris and Bingo, this game (which originated on Second Life) is a wonderful way to exercise your logic muscles. The card on the left shows you all the available pieces, and you have to place them in such a way that you don’t block yourself on your board – something that caused my husband and I to reveal our competitive sides (I kicked his booty). Where it lacks in the immediacy of a race, it excels in encouraging you to take your time and plot your movements – not too long though, as that timer is forever ticking!


    This is a cool and relaxing puzzle game…well, I say relaxing but it can get pretty competitive played with friends! The idea, as Ria says, is to build up blocks of squares from the different Tetris like shapes and patterns of squares which are presented to you each round. At first it all seems very gentle-paced but then you suddenly find a piece which won’t seem to fit anywhere on your screen and you spend a tense few seconds trying to squeeze it in as the clock ticks relentlessly away. The original game concept by Second Life is a cool one and ForcesWerwolf has done a great job of bringing it to LBP. The slower pace puts the emphasis on strategy not on reflexes…which only makes the fact that I did better when I played it for the first time and had no clue what I was doing all the more embarrassing xD


    Shelter [PUZZLER] [1P]
    by  zecros4
    [SET BRIGHTNESS (GAMMA) TO FULL] [1P] Shelter ~Noun~ A place of safety or immunity, a shielded condition. Escape the harsh reality of common life, sit down, relax and enjoy the audio-visual and brain bending wonder that is Shelter. Race mode will be unlocked once you complete the level. Try and set the highscore!

    Shelter is a stunning piece of work, where you spawn your own little clone buddy to help you traverse the many puzzles spread throughout. True to its name, there is a real sense of peace and calm here, whilst you sit taking in the atmosphere, scratching your head to work out the next solution. The mechanics involved with using your clone follow this idea of single player co-op, which I absolutely love, and I’m starting to see in far more games, such as Entwined and Brothers. Now, if only I can figure out a way to make a real clone to do my work for me whilst I prep for LBP3….


    More supposedly relaxing (!) puzzling goodness! Nah, I'm kidding. I have always enjoyed levels that make you think and Zecros4 has a real talent for coming up with clever, mind bending puzzles. Lost in a maze of beautifully crafted cardboard rooms, you can only get out by cloning yourself at strategic points, letting your cool looking other half hold down buttons and bounce up to sensors for you. It’s both intuitive and challenging at the same time and I had a lot of fun exploring and popping small clones left, right and centre. (Good job there’s no penalty for the number of times you re-spawn a clone to get through a puzzle lol…and let’s hope that hasn’t given Zecros4 any ideas for his next puzzle platformer!) The setting is gorgeous too – I really like the understated, spare elegance of the design. This one has a wintery feel to it. You really feel like you’re somewhere safe, sheltered from the clouds, rain and snowflakes of the outside world. Just lovely!


    Drop into a wonderful puzzler with an atmosphere true to its own. You'll be using your noggin as you platformer room by room trying to over come obstacles and turning on electricity to reach the next room through the worm hole. While challenging, it is also really fun, the neat green ambiance give the design its own signature and everything is well polished. Time your moves right and make the right calls, and you'll be ramping through the shelter having a great time.


    Complex Corps.
    by  acdramon
    Traverse through an unknown enviroment and uncover who is behind all of the contraptions in this factory. A special thanks to Bagheadinc for some level ideas an logic help (He is rad!)

    Welcome Sackthing and welcome to oblivion or how I see it, existence. The machine is the existence and it is here to teach you a lesson? Overall this is a sleek platformer with a story that very much keeps you intrigued from beginning to the end. The physical adding of the dialogue instead of using magic mouths extremely draws out the emotion or intent of the Machine. So all you sackfolk out there, if your looking for a crazy story vs. substance explosion of a level, this is your next stop!!


    Whilst you’re winding your way around deadly stompers and fiendish traps, you might be forgiven for wondering – who the heck is that talking to me? And why are they so mean? You’ll start to feel triumph as you fly in the face of adversity, proving your worth to the disembodied judge who monitors your every movement. Smash, Crash, Slice, Dice. It takes great pleasure in describing your hurdles as you wend your way around them. Take that, evil machine guy, I reached the finish line with a massive grin on my face. An awesome level by acdramon.


    Not sure if I am being controlled, being persuaded to be controlled, or if I am controlling anything! I guess that's that complexity in this intriguing platformer (sort of) that will get you thinking. While there are some nice gameplay elements with spinning saws and time-able bounces with the bounce pads, there is one element that stood out and be sure to give your mind a whirl. There is a narrative element where words and words will pop up when you play trying to connect with your mind as you are being monitored. Whether what emotion to feel is beyond me, but hey : Smash, Crash, Slice, Dice.


    Game of Stones [Platformer]
    by  se-mi92
    1 Player recommended ; [[Difficulty: Medium - Hard]] ; Contains Memorizer to SAVE your progress ; Find all Secrets to unlock the RACE mode ; Music by soundisme, xTrilexx & G-Gilgamesh-G and Buddydestruction. ; Many thanks to actio1_618 for logic-support ; I hope you enjoy!

    Hot, hot, hot.... Better bring an extra pack of cotton stuffing for this cottong singe-ing level. Semi what can I say this amazing. Puts hands around head and does the whole mind blown expression. There isn't a single thing I could focus on in this level, cause I feel it would be an injustice to the other 35 things that I could also focus on. The visuals, the platforming, the contraptions, the flow, the.... Mind Blown. Semi keeps time and time again showing us why he is one of LBP's top platform makers.


    A stunning level in every way. From the very start when the temple doors swing open to the imposing scoreboard mechanics at the end, this level just has so many “wow” moments that you lose count. And I do mean moments when you just stop playing and go “wow”. I don’t want to spoil it for those who haven’t played it yet but the lava, the stone statues and the jets of flame all had me catching my breath. As did the gameplay…but possibly for different reasons :P as this is no pushover to play. It’s brilliantly designed but those obstacles will certainly test your skills. The level looks amazing too, the deft use of colour and decorations making it anything but yet another DC pack temple level. The whole thing is then topped off with some great music and clever memoriser stuff (that’s the technical term :P). I always used to consider Stardust was se-mi’s best level but this one surpasses it, I think, and I say that despite the number of times I got toasted, singed and indeed burnt to a crisp on my way to the scoreboard.


    The Temple of Monkèh Madman
    by  acdramon
    As you get swallowed into the depths of a temple, crazy stone monkeys try to force you to do their laundry! Fight your way through this temple before you have to clean underwear for an enternity. | This was a co created level by Moleynator and I. We hope you enjoy it!

    Whoa!! (still copyrighted, but currently being leased) AcDramon landing the double-double in the spotlight, an achievement not easily achieved which means 2 things. Double the pleasure and double the fun. This go around is a temple running platformathon filled with great contraptions that are well timed that will have you running, swinging, and jumping in a rhythmically timed musically infused fashion. Also, wink wink there are hidden bubbles in the most un thinkable spots so keep a keen cheetah eye out for em.

    L-I-M-I-Rogue, but not really rogue in the least

    Aohw! (New word. It’s totally gonna be a thing. Trust me on this.) Double trouble for Acdramon, this time in league with the Moleynator, bringing us a fantastic jungle temple-themed platformer. The obstacles are fun and the characters are whacky, and whilst I wore a goofy grin the whole time, I also loved seeing how this dynamic duo used the landscape to their advantage, squirreling little bonus points here and there for you to hunt down. Watch out Monkeh! I’m coming for my PG Tips!


    I wonder if people ever had the fear that primates will take over humanity like in the movie Planet of The Apes. Well, in you go into a temple of a mad monkey, Monkeh trying to trap you in the convoluted space filled with neat stone designs and a whole lot of lava. Enjoy wall jumping and bouncing through this mad man's temple trying to find your way out while the heart-pumping music plays and makes the whole experience more intense!


    Also from the Showcase...
    Played everything in the Spotlight and still looking for more?
    These levels stand out from the crowd for a variety of reasons, so be sure to check them out!

    • [LBP2] We're going puzzle crazy at Spotlight HQ this week, and each of us fell in love with the simple but addictive puzzling in Expand by Tynz21
    • [LBP2] By taking platforming mechanics down to the bare minimum of coloured blocks, SwagosPuntos has created an awesome addictive experience in Infection
    • [LBP2] Ouch! He’s not kidding about the painful ideas, but you’ll have a blast trying to make it to the end of this inventive and fun to play challenge. Painful Ideas [Hard] by Snoki69

    For those reading the Spotlight on the Front Page, click here for a link to the Vita Spotlight and here for Karting
    This article was originally published in forum thread: Community Spotlight Episode 139 started by LBPCentralHub View original post
    Comments 9 Comments
    1. vusco's Avatar
      vusco -
      another incredible hub of levels, I can not wait to play them
      another very good job with the reviews, very well done
    1. aratiatia's Avatar
      aratiatia -
      Thanks to the spotlight team for their efforts again!

    1. ForcesWerwolf's Avatar
      ForcesWerwolf -
      thank you so much for the feature! nice other pics too!
    1. Snoki69's Avatar
      Snoki69 -
      Thanks for the spotlight

      but is that normal that i don't see my level in the hub ?

      i see all level. but where mine is, all i see is an empty badge locked
    1. Tynz21's Avatar
      Tynz21 -
      Thanks! But you really didn't need to put my level in the spotlight, it's already been mm picked and has plenty of plays.
    1. rialrees's Avatar
      rialrees -
      Quote Originally Posted by Snoki69 View Post
      Thanks for the spotlight

      but is that normal that i don't see my level in the hub ?

      i see all level. but where mine is, all i see is an empty badge locked
      Oo-err! I'll double check with the guys today and see if we can get this fixed up asap for you

      Quote Originally Posted by Tynz21 View Post
      Thanks! But you really didn't need to put my level in the spotlight, it's already been mm picked and has plenty of plays.
      Ah, we'll be taking it back then! :P

      jk! We treat all levels as equals, whether they've been mmpicked and played by everyone, or seen by three people in a darkened corner, every one has an equal shot at a spotlight... well, so long as they're good enough of course
    1. Snoki69's Avatar
      Snoki69 -
      Oo-err! I'll double check with the guys today and see if we can get this fixed up asap for you
      Thank you

      But i think it's fine. Someone played the hub and told me he saw it. i don't know why it happen only to me
    1. shropshirelass's Avatar
      Yes, sorry, I should have said earlier. I saw your comment and checked the hub out and your level was appearing and working fine for me. It must just have been the usual level link bug. I hope that one's been fixed for LBP3!
    1. Sandro8708's Avatar
      Sandro8708 -
      Great job spotlight crew I can remember played some of them. Tringo and Game of stones are awesome I'll check out the other later