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Conversation Between Lord-Dreamerz and Shadowstarkirby

27 Visitor Messages

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  1. I don't have monster hunter. I'm more of a platformer or adventure game type of dude. *ew
    you can add me on there if you like. same name as ever.
  2. Happy B-Day Star. *mew
  3. ah, well then. i'm sure you'll find the odd nowhere people funny. they do odd things like one with a balloon on it's back takes you to higher platforms, ETC. and don't worry. i'm sure you'll like my gameplay just fine, i know what makes a game good. *mew
  4. Oh I see now...well I guess my perception on what's really important in a level is a bit strange since I've never created one...but that's alright, I'm still one who prefers to have fun rather than look at the glamour surrounding it. But you're right, levels need a good balance and i hope your level does provide it. I know Nowhere isn't a comedy, but I'm easily amused and I'll probably laugh at something playing it. XD But of course, comedic or not I'm sure I'll love the level. :o
  5. Huh? my idea did not come from playing with her. Yohohoo. it's a much older idea then that. it's came from one of my stories. like i said before, it's a white limboish world. or also you could say a lost dimension between dimensions. yes there's a lot more to it then that. but i like to leave it somewhat of a mystery for others And i'm not gonna focus more on gameplay then visuals. i will focus just as much on both. I don't believe in one part of a game is more important then the rest. that's a poor way of thinking. everything matters. a game needs perfect balance. like for example, if a game has great game play but boring characters. i'd hate the game and will call it junk. a game could never win me over on gameplay alone. same with if it had just good visuals. anyways. also Nowhere is not a comedy. but i'm sure you'll love it all the same. *mew
  6. Oh, so your idea came about from fooling around with Stephanie? I always thought it was some sort of parallel universe that inspired you to make it. XD But if you say it looks nothing like it does now, I'm awfully curious how it'll look when it's finished, especially if you're talking about "Luos detail" levels. O_O; Just make sure you focus much more on the gameplay than the visuals! I'd love to get a giggle or two playing!

    I'd really appreciate it if you send me a key! I'll be sure to review it as thanks too! Hope your work comes out to be a huge success!
  7. I created the beta nowhere in 3 days at the time. me and my friend Stephanie were just making random level ideas in her moon. while she was off doing her own thing i made the beta nowhere level. the new nowhere is not much like the beta version at all. I'm a big visual pig. think levels like Luos's levels. so yes the new nowhere levels will be much more pretty and much more and better game play. once i get it done i'll send you a key to one of nowhere's minigames i'm working on right now. *mew
  8. Ah I took a look at all your project ideas, I have to say they were all quite interesting! If I had to choose a favorite, it'd be Axkus Tome. Eggman's Apartment and When RPG's Go Grong are also quite funny ideas I'd love to see. I hope you get to creating them at some point!

    Now Nowhere is something I have to see, I let no platformer escape my eye! I really love the simplicity you've given in the beta; nothing is cluttered nor confusing. It just looks like a fun platformer placed in a strange limboed universe. I also love the touch of adding wandering sackbots to make the level somewhat eerie and lost.

    XD Do tell me whenever you're finished, you've already got me waiting in anticipation for release.
  9. it don't matter if ya play my sky heart much. i made all 5 levels in just 2 weeks. i plan on maybe remaking them someday. and as for nowhere... here are some old links with me talking little about it

    http://www.lbpcentral.com/forums/sho...hlight=project
    http://www.lbpcentral.com/forums/sho...hlight=project

    It's kind of a white limbo world. i know that sounds little like the hub world from SonicG xD but i came up with these ideas long before any info on SonicG was out, as I'm sure you'll see. my first nowhere level idea was out in LBP2 beta. *mew
  10. You know, I don't believe I checked your Sky Heart levels at all! I knew I had them queued, but my queue has been getting pretty cluttered recently. So tell me, what is "Nowhere" about? The name's already gotten my attention.
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