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Conversation Between Burnvictim42 and wexfordian

3 Visitor Messages

  1. thanks, that helps a lot
  2. Hi there, That arm is basically the same as any decoration. So, it should be easy enough to have the arms and legs rotating around a single point. Just create a small circle to place that decoration on and have the circle rotating. If the circle is small enough you wont even see it. now the arm doesn't bend at the elbow or anything just so you know, so it will only rotate at the shoulder point. Same with the legs so I would imagine it would look a little like marching hope this helps.
  3. Hey, Wex, i'm in a bit of a situation here, and i was wondering if you could help me out with answering a question.

    I'm debating on which pack to buy (monsters or history) and came across a bit of a deal breaker with the sackboy arm decoration. If i'm able to use it as i'd like, I will be one happy customer with the monsters pack. If not... then i'll have to have them duke it out, and i'm terribly indecisive i'm afraid

    ANYWAYS, more to the point, the sackboy arm is of interest to me namely because of how you were able to use it in your third level of "The Good, The Bad, and the Sackboy" trilogy. I understand how you were able to do the movement based on a little online play with a friend, but i was wondering if you could supplement that knowledge further with how flexible this movement might be. I had this intriguing concept of making a controllable sackperson by attatching arms to a cutout, and moving the arms about with wobble bolts, but based on how it looks like they have to be attatcked, this may be a right pain.

    So do you think that i could accomplish plausible arm movement on a cutout using this decoration, and if so would i be spending hours trying to get the blasted arms on right? (keep in mind i would be doing this on a sackboy scale) I would be looking for 360 degree movement probably, if that makes a difference.

    Thanks for reading this at very least Happy gadding!
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