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Conversation Between Burnvictim42 and Jagrevi

4 Visitor Messages

  1. haha, that was quite a while ago. thanks for responding, but i decided to just buy the pack.
  2. *got your profile message - busy atm, but hopefully I should have time to respond tonight*
  3. hello there good sir, i'm in need of a bit of information, and i hear you're the man to talk to. Or rather, i'm going to bother you temporarily, and theres nothing you can do to stop me! (aside from stopping reading this message of course).

    I'm debating on which pack to buy (monsters or history) and came across a bit of a deal breaker with the sackboy arm decoration. If i'm able to use it as i'd like, thats the game, consider me one happy customer with the monsters pack. If not... then i'll have to have them duke it out, and i'm terribly indecisive i'm afraid

    ANYWAYS, more to the point, the sackboy arm is of interest to me namely because of how you were able to use it in your Ama Toor demo. I understand how you were able to do the movement based on a little online play with a friend, but i was wondering if you could supplement that knowledge further with how flexible this movement might be. I had this intriguing concept of making a sackperson simulcrum by attatching arms to a cutout, and moving the arms about with wobble bolts, but based on how it looks like they have to be attatcked, this may be a right pain in the lower dorsal extremity.

    So my question to you is thus: Do you think that i could accomplish plausible arm movement on a cutout using this decoration, and if so would i be spending hours on this seemingly simple endeavor? (keep in mind i would be doing this on a sackboy scale) I would be looking for 360 degree movement probably, if that makes a difference.

    Many thanks, good sir, even if your reply consists of the words "shove" and "off". Hope you are well, and happy gadding.
  4. After seeing your signature, i was forced to youtube what skycake was

    Agreed, oh skycake, why are you so delicious?
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