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Conversation Between AeroForce22 and eternal_renegade

28 Visitor Messages

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  1. that's alright dude, I understand.
  2. Sorry I couldn't get on tonight, I had to work today and I have lots of homework to do. I'll be on tomorrow for sure (possibly all day).
  3. When you get the chance, try and join my game. I have some ideas to bounce off you.
  4. Sounds cool. ^^ If you wanna make a forum that would be awesome.

    I completely understand. I like your ideas.

    1) First puzzle should be easier if we can get those MMs to work. lol

    2) Done. Added light right at the entrance.

    3) Done with camera and red light. (Also added light to sponge so it's easier to see)

    4) I personally feel the boss is easy. The only reason we died so much with all four of us is well...because there were four of us. xD

    5) I think that's all been fixed by now. ;D
  5. Yeah dude, I don't mean to sound like I am pushing you or anything. I know you want to be done with the level and so do I, I am just trying to make it better. It's the perfectionist in me lol.

    I do want to start a development forum for us if you are interested, where we can communicate a lot easier back and forth and list all of our ideas and what not.
  6. 1)Simplify the first puzzle, I am thinking about replacing the second board with a two way switch instead that makes the pistons change direction.

    2)Brighten the floating ship area, and make the entrance alot easier to see.

    3)In the next puzzle following, direct the player and make sure they know what to do. Can do that with lights/arrows/etc.

    4. Tone down the amount of electric things being shot from the two bosses. First time players may not know that they shoot and go up face first, especially considering the electric floor. And again... it may seem easy to us but someone playing it the first time... probably not.

    5. Lighting in general... we want it to be atmospheric... but that should never jeopardize the player.

    That's all I can think of at the moment.
  7. yeah, I noticed that. I think it's because some people are not making it past the first puzzle, and some of the people can't make it past the 2nd puzzle behind the wall. With a few more changes, we can turn this into a concrete level that everyone can have fun playing.
    I am a bit worried about the boss fight as well. Remember what might seem easy to us probably isn't to the majority of players. Gotta keep that in mind.

    We don't have enough time however to fix everything before the contest deadline, but here are my suggestions.

    cont...
  8. People aren't receiving it well already. :O 7 plays, and a three star rating.
  9. Yeah that sounds good. If people find any problems we can fix them accordingly.
  10. Ok, I can drop you a key, make it copyable and you can copy and save it on your moon. ^^

    Then I'll unlock, make it "uncopyable" and then submit it for the contest...cuz it didn't seem like anyone was interested in testing it. xD
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