Apple2012's Fine Blog
LBP Quiz #2
by
, 07-23-2012 at 02:09 PM (131 Views)
This is the layout of the second quiz about LBP, and this time, it's on create mode and the moon. The type of quiz is a matching quiz. It is for both LBP1 and LBP2, but whatever's more suitable for LBP1 is what this quiz is about. Here it comes:
1. This switch can only be triggered when you step on it.
A. Button
B. 2-way switch
C. Sticker switch
D. Grab switch
E. Magnetic Key switch
2. This Sensor is like a player sensor, except it requires a tag to activate.
A. Button
B. 2-way switch
C. Sticker switch
D. Grab switch
E. Magnetic Key switch
3. This switch is a lever; you can pull it one way to turn on, and the other way to turn off.
A. Button
B. 2-way switch
C. Sticker switch
D. Grab switch
E. Magnetic Key switch
4. In story mode, this switch was primarily used to collect prizes.
A. Button
B. 2-way switch
C. Sticker switch
D. Grab switch
E. Magnetic Key switch
5. This switch can only be activated when the object this switch is linked to is grabbed.
A. Button
B. 2-way switch
C. Sticker switch
D. Grab switch
E. Magnetic Key switch
6. These two connectors can expand and contract; also can be triggered by switch.
A. Bolts/Sprung Bolts
B. Motor Bolts/Wobble Bolts
C. Strings/Rods
D. Elastic/Springs
E. Winches/Pistons
7. These two bolts are animated; also can be triggered by switch.
A. Bolts/Sprung Bolts
B. Motor Bolts/Wobble Bolts
C. Strings/Rods
D. Elastic/Springs
E. Winches/Pistons
8. These two connectors can stretch, but they aren't animated.
A. Bolts/Sprung Bolts
B. Motor Bolts/Wobble Bolts
C. Strings/Rods
D. Elastic/Springs
E. Winches/Pistons
9. These two bolts aren't animated, but any object connected by bolt can spin if the bolt is loose.
A. Bolts/Sprung Bolts
B. Motor Bolts/Wobble Bolts
C. Strings/Rods
D. Elastic/Springs
E. Winches/Pistons
10. These two connectors are used for hanging objects only.
A. Bolts/Sprung Bolts
B. Motor Bolts/Wobble Bolts
C. Strings/Rods
D. Elastic/Springs
E. Winches/Pistons
11. You can spawn through these gameplay items.
A. Score bubbles
B. Prize bubbles
C. Start gate/finish gate
D. Scoreboard
E. Entry/Checkpoints
12. This gameplay item is a level ender.
A. Score bubbles
B. Prize bubbles
C. Start gate/finish gate
D. Scoreboard
E. Entry/Checkpoints
13. These gameplay items are used for racing.
A. Score bubbles
B. Prize bubbles
C. Start gate/finish gate
D. Scoreboard
E. Entry/Checkpoints
14. This gameplay item gives you a prize when collected.
A. Score bubbles
B. Prize bubbles
C. Start gate/finish gate
D. Scoreboard
E. Entry/Checkpoints
15. This gameplay item contributes to score only.
A. Score bubbles
B. Prize bubbles
C. Start gate/finish gate
D. Scoreboard
E. Entry/Checkpoints
16. This material is the basic building block of a level.
A. Wood
B. Sponge
C. Cardboard
D. Metal/Stone
E. Glass
17. This material is mainly known for being grabbable.
A. Wood
B. Sponge
C. Cardboard
D. Metal/Stone
E. Glass
18. This material is very light and weak. Not grabbable.
A. Wood
B. Sponge
C. Cardboard
D. Metal/Stone
E. Glass
19. These materials are very heavy and strong. Indestructible and not grabbable.
A. Wood
B. Sponge
C. Cardboard
D. Metal/Stone
E. Glass
20. This material is transparent and slippery.
A. Wood
B. Sponge
C. Cardboard
D. Metal/Stone
E. Glass
21. This is your main tool for creating levels.
A. Gluing
B. Changing the thickness
C. Changing the layer
D. Move/Rotate/Resize
E. Popit Cursor
22. This can be doen when you hold down the X button on the selected object.
A. Gluing
B. Changing the thickness
C. Changing the layer
D. Move/Rotate/Resize
E. Popit Cursor
23. This can be done if you use the R1/R2 buttons on a lone material.
A. Gluing
B. Changing the thickness
C. Changing the layer
D. Move/Rotate/Resize
E. Popit Cursor
24. This can be done if you use the L1/L2 buttons on a selected object.
A. Gluing
B. Changing the thickness
C. Changing the layer
D. Move/Rotate/Resize
E. Popit Cursor
25. These tasks can be done when you use the analog sticks.
A. Gluing
B. Changing the thickness
C. Changing the layer
D. Move/Rotate/Resize
E. Popit Cursor
Once again, the answer key is hidden, and no two answers are the same.

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