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rtm223
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5 Days AgoMoving this to help since it deals with creation tips.1 replies | 23 view(s)
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2 Weeks AgoYeah... might be the time to wrap it up. :)4 replies | 302 view(s)
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View rtm223's Blog
Recent Entries
Analogue Logic 5 - Division & Multiplication
by rtm223 on 02-06-2011 at 05:09 PM
Analogue Signal Processing
Go Forth & Multiply
Part 5 - Multiplication, Division & More
Last entry we looked at scaling as our first stab at approaching multiplication in the analogue domain. However, the scaling techniques presented were relatively limited - for upscaling we were limited to fixed integer values, and downscaling was limited to certain signals only. We then took what appeared to be a massive detour into the world of sampling of signals
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- Logic Blog
Analogue Logic 4 - Basics of Sampling & Scaling
by rtm223 on 11-20-2010 at 12:35 AM
Analogue Signal Processing
Divide and Conquer
Part 4 - Basics of Scaling & Sampling
Yeah.... So I forgot to write an intro. No one cares about my intros anyway, right? Exactly. Today has the basics of sampling and scaling, but not in that order. Go:
------------------------------------------------------------------------------------------------------
1.0. Basic Scaling
Just to clarify, when
Updated 11-25-2010 at 02:39 PM by rtm223
- Categories
- Logic Blog
Analogue Logic 3 - DAC & ADC
by rtm223 on 10-26-2010 at 08:53 PM
Ana.logue Signal Processing
Preaching to the Converted
Part 3 - Dealing with Signal Duality - Conversion Techniques
Well, it's come to my attention that binary is, in fact, not just for n00bs, despite what my blog may have said a couple of weeks ago. Digital systems are actually bloody useful and quite fantastic. You see, this world of analogue signal processing may well be relatively spangly and new and it can do a whole bunch of stuff
Updated 10-27-2010 at 08:27 AM by rtm223
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- Logic Blog
Analogue Logic 2 - Sorting & Addition
by rtm223 on 10-11-2010 at 11:46 PM
Ana.logue Signal Processing
All Your Sums Are Belong To Us
Part 2 - Sorting and Addition
Analogue processing is all about arithmetic - carrying out mathematical operations of numbers in a continuous spectrum. Last installment we briefly (heh) covered the basic processing units provided by the in-game tools. These boil down to
- min(),
- max(),
- subtraction,
- inversion,
- integration.
This isn't really a very wide toolset
Updated 12-31-2010 at 02:08 PM by rtm223
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- Logic Blog
Analogue Logic - Notation
by rtm223 on 10-10-2010 at 07:53 PM
Ana.logue Signal Processing
Supplemental Note - Notation
As we progress onwards, it's becoming clear to me that I need a set of terms and shorthands that I can use to concisely and unambiguously convey what I'm talking about. So much like when I did for digital systems, I've distilled out some concepts from real-world techy-type stuff into a kind of notation to use for the analogue aspects of the Logic Blog. These will likely be the standards as I move forwards, which
Updated 10-11-2010 at 09:18 AM by rtm223
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- Logic Blog , Mini Logic Blog
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