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  1. rtm223, did beta come to NA already?? Because I'm preparing to get a new PSN and I want to be very active and helpful to the ultimate and high powered workers of MediaMolecule, but don't want to be to late.

    Thaaaaaaaaaaaanks!
  2. Oh, Thank God rtm! But If The NDA Was Lifted Today That Most Likely Means Mm Is Getting The North America Beta Ready, I'm Not Sure But Ya.
  3. Here's A Forum That Should Be Moderated: Beta Costumes
  4. Ok lol You dont have to, just was wondering.
    Im off to bed, work early tomorrow, im running my department on my own as my colleague is on holiday! Its alright for some aye! See ya
  5. Erm...haha no. Have you seen my youtube page? I sing and sometimes you can hear an accent from that cant you?
  6. Haha! No ive heard your voice and its nice!
    I have a Londoner accent.."Hello dear, fancy a spot of tea?"
  7. Dude, people are leaking beta vids all over youtube right now, and yet you would ban me for simply advising people to avoid Aya's thermo exploiting glitch without actually stating why it should be avoided. Is that what your issue is? If not, then I'm at a loss to know what I've said, because I've given nothing away to anybody. Even online with my closest friends asking me for details all the time, I've still kept my mouth shut and told 'em nothing. C'mon...seriously.

    Anyhow, have I done something to annoy you? You haven't dropped by my pod in a very, very long time, and last few times I requested to join I got no response. Since you're probably the one creator who I admire most in the LBP community, I was hoping to catch your thoughts on my latest level, Space Assassins, but I'm not sure you even noticed that I'd published it. We were friends once as far as I recall, so are we still friends or wot?

    (...waits to be ignored again now...)
  8. It was a compliment What area are you from? You havent got an accent, well you have an British one like me lol

    Awww thats a shame but i will carry on creating in the Beta anyway
  9. Haha Aiight. Thought it'd be fun to do that. Either way, hope one day we meet on LBP like quickplay or something. That'd be awesome.
  10. View Conversation
    Actually...uhh..
    I see it now, the little triangle thing xD
    Had to look for it..

    Im not stupid!

    /runs
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About rtm223

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About rtm223
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rtm223
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View rtm223's Blog

Recent Entries

Analogue Logic 5 - Division & Multiplication

by rtm223 on 02-06-2011 at 05:09 PM
Analogue Signal Processing
Go Forth & Multiply


Part 5 - Multiplication, Division & More


Last entry we looked at scaling as our first stab at approaching multiplication in the analogue domain. However, the scaling techniques presented were relatively limited - for upscaling we were limited to fixed integer values, and downscaling was limited to certain signals only. We then took what appeared to be a massive detour into the world of sampling of signals

Read More

Categories
Logic Blog

Analogue Logic 4 - Basics of Sampling & Scaling

by rtm223 on 11-20-2010 at 12:35 AM
Analogue Signal Processing
Divide and Conquer


Part 4 - Basics of Scaling & Sampling



Yeah.... So I forgot to write an intro. No one cares about my intros anyway, right? Exactly. Today has the basics of sampling and scaling, but not in that order. Go:



------------------------------------------------------------------------------------------------------


1.0. Basic Scaling

Just to clarify, when

Read More

Updated 11-25-2010 at 02:39 PM by rtm223

Categories
Logic Blog

Analogue Logic 3 - DAC & ADC

by rtm223 on 10-26-2010 at 08:53 PM
Ana.logue Signal Processing
Preaching to the Converted


Part 3 - Dealing with Signal Duality - Conversion Techniques




Well, it's come to my attention that binary is, in fact, not just for n00bs, despite what my blog may have said a couple of weeks ago. Digital systems are actually bloody useful and quite fantastic. You see, this world of analogue signal processing may well be relatively spangly and new and it can do a whole bunch of stuff

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Updated 10-27-2010 at 08:27 AM by rtm223

Categories
Logic Blog

Analogue Logic 2 - Sorting & Addition

by rtm223 on 10-11-2010 at 11:46 PM
Ana.logue Signal Processing
All Your Sums Are Belong To Us


Part 2 - Sorting and Addition




Analogue processing is all about arithmetic - carrying out mathematical operations of numbers in a continuous spectrum. Last installment we briefly (heh) covered the basic processing units provided by the in-game tools. These boil down to
  • min(),
  • max(),
  • subtraction,
  • inversion,
  • integration.

This isn't really a very wide toolset

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Updated 12-31-2010 at 02:08 PM by rtm223

Categories
Logic Blog

Analogue Logic - Notation

by rtm223 on 10-10-2010 at 07:53 PM
Ana.logue Signal Processing
Supplemental Note - Notation


As we progress onwards, it's becoming clear to me that I need a set of terms and shorthands that I can use to concisely and unambiguously convey what I'm talking about. So much like when I did for digital systems, I've distilled out some concepts from real-world techy-type stuff into a kind of notation to use for the analogue aspects of the Logic Blog. These will likely be the standards as I move forwards, which

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Updated 10-11-2010 at 09:18 AM by rtm223

Categories
Logic Blog , Mini Logic Blog