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1026 Visitor Messages

  1. Oh my you made me laugh!
  2. just noticed your psn says absent for 14 days. you hiding on some secret psn these days or your ps3 borken? Be nice to have a beer or something at eurogamer if you're up for it.
  3. Hey there.. never saw if you liked the video. I saw that you were going to watch it... just wondered what you thought of the final version?
  4. Hahaha YEZ U DO HAVE CODEZ HHUHAHUAHUHA
  5. View Conversation
    u closed my thred that wasnt nice closed thred=more people getting mad and doing it over
  6. No worries... I answered it myself
  7. Yeah i know Jack, Moonwire and you so im sure it'll be fine. But theres just things and situations in life that get in the way so im not gonna say yes or no at the moment
    So i might see you there!

    Oh and im not the "special" Fenderjt in real life like i am on here, im just an average women really lol so dont expect me to be running about and loud like a physco like i am on here haha!
  8. "Off topic, but just FYI: a simple prox will allow you to replay magic mouths that are overlapping. "

    Oh cool. Didn't know about that.
    I always thought those convo trees where emitted somehow. Happy to know it's just that simple.
    Thanks man.
  9. I suppose. I doubt there's any tickets left anyway. Id get the train down and be alone, il have to walk to the LBP2 section and start shouting out peoples psn names to see if anyone's there who I can sit with LOL
  10. Congrats. Your spotlight was phenomenal. Just wanted to say thanks... cause of your blog, I just built a fancy conveyor belt... one question though, is there a cheat to get pistons to operate over long distances without the 'snap' or do you just emit the next section?
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About rtm223

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About rtm223
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rtm223
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View rtm223's Blog

Recent Entries

Analogue Logic 5 - Division & Multiplication

by rtm223 on 02-06-2011 at 05:09 PM
Analogue Signal Processing
Go Forth & Multiply


Part 5 - Multiplication, Division & More


Last entry we looked at scaling as our first stab at approaching multiplication in the analogue domain. However, the scaling techniques presented were relatively limited - for upscaling we were limited to fixed integer values, and downscaling was limited to certain signals only. We then took what appeared to be a massive detour into the world of sampling of signals

Read More

Categories
Logic Blog

Analogue Logic 4 - Basics of Sampling & Scaling

by rtm223 on 11-20-2010 at 12:35 AM
Analogue Signal Processing
Divide and Conquer


Part 4 - Basics of Scaling & Sampling



Yeah.... So I forgot to write an intro. No one cares about my intros anyway, right? Exactly. Today has the basics of sampling and scaling, but not in that order. Go:



------------------------------------------------------------------------------------------------------


1.0. Basic Scaling

Just to clarify, when

Read More

Updated 11-25-2010 at 02:39 PM by rtm223

Categories
Logic Blog

Analogue Logic 3 - DAC & ADC

by rtm223 on 10-26-2010 at 08:53 PM
Ana.logue Signal Processing
Preaching to the Converted


Part 3 - Dealing with Signal Duality - Conversion Techniques




Well, it's come to my attention that binary is, in fact, not just for n00bs, despite what my blog may have said a couple of weeks ago. Digital systems are actually bloody useful and quite fantastic. You see, this world of analogue signal processing may well be relatively spangly and new and it can do a whole bunch of stuff

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Updated 10-27-2010 at 08:27 AM by rtm223

Categories
Logic Blog

Analogue Logic 2 - Sorting & Addition

by rtm223 on 10-11-2010 at 11:46 PM
Ana.logue Signal Processing
All Your Sums Are Belong To Us


Part 2 - Sorting and Addition




Analogue processing is all about arithmetic - carrying out mathematical operations of numbers in a continuous spectrum. Last installment we briefly (heh) covered the basic processing units provided by the in-game tools. These boil down to
  • min(),
  • max(),
  • subtraction,
  • inversion,
  • integration.

This isn't really a very wide toolset

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Updated 12-31-2010 at 02:08 PM by rtm223

Categories
Logic Blog

Analogue Logic - Notation

by rtm223 on 10-10-2010 at 07:53 PM
Ana.logue Signal Processing
Supplemental Note - Notation


As we progress onwards, it's becoming clear to me that I need a set of terms and shorthands that I can use to concisely and unambiguously convey what I'm talking about. So much like when I did for digital systems, I've distilled out some concepts from real-world techy-type stuff into a kind of notation to use for the analogue aspects of the Logic Blog. These will likely be the standards as I move forwards, which

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Updated 10-11-2010 at 09:18 AM by rtm223

Categories
Logic Blog , Mini Logic Blog