BG1, PRELOAD BG2, PRELOAD

Tab Content
No More Results

1026 Visitor Messages

  1. not down for me XD

    they said its maintenance and it may affect your ability to play online.

    i was down for a while too
  2. do you happen to be good at 3d layers? or know anybody good who can tutor me breifly in create mode?
  3. Thank you rtm! I think I am either losing the plot or have been in the sun too long! Either way, I have a red face!
  4. Hi rtm, sorry to be a pest but I'm a little confused. I posted on second--smile-- level showcase thread yesterday and the post has disappeared! Have you any idea what might have happened?

    Icey
  5. Your first ban? This calls for a celebration...

    ...

    ...

    wait, what was I doing here? Why am I...? Ah, shoot... /runs
  6. Not if you want it to be permanent, right?
  7. How does it feel to use MEGA-BAN?
  8. Zorro, right? "Sad day when LBPC decides to side with spammers". Yikes
  9. Your first ban? Who?

    The hysteredelay (catchy !) is harder to make, but lower on thermo. It works with 1-shot inputs too, unlike a tuggy winch.

    I'd say its biggest weakness is that it's hard to tweak time settings
  10. I demand you comment on my hysteredelay!
Showing Visitor Messages 611 to 620 of 1026
Page 62 of 103 FirstFirst ... 60 61 62 63 64 ... LastLast
Page 62 of 103 FirstFirst ... 60 61 62 63 64 ... LastLast
About rtm223

Basic Information

Date of Birth
October 20
About rtm223
PSN:
rtm223
LBP.me - Personal Data Display:
Hide my hearts
LBP.me - Global Data Display:
Display all data
LBP.me - Postbit Data Location:
Show under username
Location:
Malmö, Sweden

Signature


-- ? --

Statistics


Total Posts
Total Posts
8,677
Posts Per Day
1.99
Albums
Total Albums
1
Total Photos
3
Visitor Messages
Total Messages
1026
Most Recent Message
10-20-2014
Wiki
Total Edits
1
Pages Created
0
General Information
Join Date
03-30-2009
Referrals
0

131 Friends

  1. (___NEO___)  (___NEO___) is offline

    Sack

    (___NEO___)
  2. AccumulationNone  AccumulationNone is offline

    Fuzz Ball

    AccumulationNone
  3. acdramon  acdramon is offline

    The Domino part 2 coming!

    • Send a message via AIM to acdramon
    acdramon
  4. Alec  Alec is offline

    Trumma Trumma

    Alec
  5. alexgangsta4  alexgangsta4 is offline

    Junior Sackperson

    alexgangsta4
  6. ApellesJr  ApellesJr is offline

    Sack

    ApellesJr
  7. applepod124  applepod124 is offline

    Sack

    applepod124
  8. ARD  ARD is offline

    elsewhere

    ARD
  9. Arnald23  Arnald23 is offline

    LittleBigPlanet 2 is out!

    Arnald23
  10. Asbestos101  Asbestos101 is offline

    Professional Audio Guy

    • Send a message via MSN to Asbestos101
    Asbestos101
Showing Friends 1 to 10 of 131
Page 1 of 14 1 2 3 ... LastLast
 

LBPC XP


Points
Points
64,735
Level
78
Points: 64,735, Level: 78
 
Level up completed
Level up completed
93%
Points until next level
115
Level completed: 93%, Points required for next Level: 115
 

Activity


Activity
0%
Overall activity: 0%
 
Activity last 30 days
0%
Overall activity: 0%
 
Activity last 7 days
0%
Overall activity: 0%
 

Points


All Points for user
Points for User
33,956
Points for Reputation
12,254
Points for using reputation system
4,656
Length of membership
16,414
Social Groups
75
Points for Friends
426
Visitor Messages
122
Album Pictures
9
All Points for threads
Points for threads
16,058
Threads created
624
Social Group discussions
14
Points for tagging threads
105
Points for received rating
566
Points for using rating
3
Points for replies
1,066
Points for Views
13,678
All Points for posts
Points for Posts
8,951
Points for Posts
8,848
Social Group messages
103
Average posts per day
3.00
Miscellaneous
Points for Misc
6,968
Points for article in vBulletin Blog
6,443
Points for articles in vBulletin CMS
25
Custom
500

Activities


View rtm223's Blog

Recent Entries

Analogue Logic 5 - Division & Multiplication

by rtm223 on 02-06-2011 at 05:09 PM
Analogue Signal Processing
Go Forth & Multiply


Part 5 - Multiplication, Division & More


Last entry we looked at scaling as our first stab at approaching multiplication in the analogue domain. However, the scaling techniques presented were relatively limited - for upscaling we were limited to fixed integer values, and downscaling was limited to certain signals only. We then took what appeared to be a massive detour into the world of sampling of signals

Read More

Categories
Logic Blog

Analogue Logic 4 - Basics of Sampling & Scaling

by rtm223 on 11-20-2010 at 12:35 AM
Analogue Signal Processing
Divide and Conquer


Part 4 - Basics of Scaling & Sampling



Yeah.... So I forgot to write an intro. No one cares about my intros anyway, right? Exactly. Today has the basics of sampling and scaling, but not in that order. Go:



------------------------------------------------------------------------------------------------------


1.0. Basic Scaling

Just to clarify, when

Read More

Updated 11-25-2010 at 02:39 PM by rtm223

Categories
Logic Blog

Analogue Logic 3 - DAC & ADC

by rtm223 on 10-26-2010 at 08:53 PM
Ana.logue Signal Processing
Preaching to the Converted


Part 3 - Dealing with Signal Duality - Conversion Techniques




Well, it's come to my attention that binary is, in fact, not just for n00bs, despite what my blog may have said a couple of weeks ago. Digital systems are actually bloody useful and quite fantastic. You see, this world of analogue signal processing may well be relatively spangly and new and it can do a whole bunch of stuff

Read More

Updated 10-27-2010 at 08:27 AM by rtm223

Categories
Logic Blog

Analogue Logic 2 - Sorting & Addition

by rtm223 on 10-11-2010 at 11:46 PM
Ana.logue Signal Processing
All Your Sums Are Belong To Us


Part 2 - Sorting and Addition




Analogue processing is all about arithmetic - carrying out mathematical operations of numbers in a continuous spectrum. Last installment we briefly (heh) covered the basic processing units provided by the in-game tools. These boil down to
  • min(),
  • max(),
  • subtraction,
  • inversion,
  • integration.

This isn't really a very wide toolset

Read More

Updated 12-31-2010 at 02:08 PM by rtm223

Categories
Logic Blog

Analogue Logic - Notation

by rtm223 on 10-10-2010 at 07:53 PM
Ana.logue Signal Processing
Supplemental Note - Notation


As we progress onwards, it's becoming clear to me that I need a set of terms and shorthands that I can use to concisely and unambiguously convey what I'm talking about. So much like when I did for digital systems, I've distilled out some concepts from real-world techy-type stuff into a kind of notation to use for the analogue aspects of the Logic Blog. These will likely be the standards as I move forwards, which

Read More

Updated 10-11-2010 at 09:18 AM by rtm223

Categories
Logic Blog , Mini Logic Blog