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1410 Visitor Messages

  1. Anyways, when I have time I'll have to topple your locked score.
  2. Also, you VR maze is still a huge spike in difficulty from the other sections, mainly because of that moving electrified platform you have to ride in. It's so nerve wracking that your own nerves can easily kill you, and there is no same speed as moving block balance, because you'll notice that even if you seem to have found a steady pace, you'll notice you still move slightly faster or slower than the block you're in, but barely.
  3. Hey, I just got a new high score on Just Play, but it was a horrible run. I died 3 times on boss, 1 in VR maze, 1 in sneak, and 1 in jump. The one in jump was a glitch or something because after the bottom jumps I landed on the rock to right of sinking platforms and that blue gas killed me, and no I didn't slide into the blue gas, I was safe on platform. I did puzzle in 2 or 3 minutes. Whhat's funny about this run is that I always ace the sneak section and jump section, but had 1 death each this time, lol. Anyways, my score on the main one is higher than your score on the locked one. YAY! Lol.
  4. OMG I will! And no problem with the spam, get that ****er on cool pages!
  5. Interesting fact: Your level has had far more plays than Nirvana, which is amazing considering how long it's been out.
  6. lol - no problem
  7. yup it's due this Friday..... might be Saturday at the rate we're going but yes, this week is the week.
  8. No problem at all, anytime! I'll get right on it. And yes, I've been pretty happy with the Splat III reception. I keep coming up with difficult and obscure levels, it's kind of nice to design a more mainstream level every once in a while and have people like it.
  9. oh, almost forgot, during the puzzle level, the pink platform on the left broke and disappeared. So maybe I solved that side in a way you didn't intend? That might be worth checking out.
  10. Hey, I got most of the way through your level, but then had to quit because it was getting late. I didn't notice any major problems. I was frustrated that I couldn't figure out the right side of the puzzle level. Usually I'm pretty good at the puzzle stuff. I understood that you had an AND switch working the doors, and that I needed to get the red box to the red switch trigger (or get to the red pull switch), but I just couldn't get there. The blue box does the same as the upper left switch just because it's part of the AND gate. So yeah, I was stumped! I think I completed 6 or 7 out of the 9 levels, so from what I saw it's ready to publish! I'll definitely be playing the rest of it today. I'd also love to know how your teleportation system works! Good job man!
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About Burnvictim42

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View Burnvictim42's Blog

Recent Entries

Levels gone wrong.

by Burnvictim42 on 09-13-2009 at 04:59 AM
Hey everybody! I have an opinion about something, listen to me! (thanks swan )

I think most of us have experienced this in one way or another- where an idea sounds good in your own mind, but doesn't work necessarily well in LBP. Or where you plan out a level and realize you can't even fit half of the stuff in there due to thermometer restrictions. Or where you start building a level realize something won't work the way you want it to, and need to rebuild entire sections. Or

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Bloggity Blog Blog... 2 bits!

by Burnvictim42 on 09-11-2009 at 02:46 AM
Alrighty then, so basically, i'm in the blogging section often enough, i might as well give others the chance to bother ME with their comments Plus, i've been meaning to start one for a while, but now we come to the crux of the matter: What should i blog for a topic?

It should be something meaningful, but not so meaningful as to start an entire new topic necessarily, (though hilightnotes' recent blogs seem to be a topic of their own ) and of course it should be relevant to

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