Originally Posted by
rtm223
With regards to the plane-selectable cursor, I'd like to see the ability to make individual layers visible / invisble in create mode, to achieve what you are suggesting. Coupled with a "create from behind" mode, this could make a very powerful editing tool that could cut down the frustration of fighting the tools on something complex.
I have disagree with you on the auto plane shifting, I think the amount of manual control we have is adequate. I didn't get the auto-plane shift at first but it's actually a very powerful gameplay device that can provide a lot of use. Taking it away would break some levels and make other levels significantly harder, plus completely break the mental model of how jumping works for players. Auto planeshifting being awkard / annoying is down to poor level design, IMO.