Thanks Waldo. I didn't think about the little star in the middle of the emitters. I'll have to look into making a space level. I noticed though, when you place sound objects on the glitched layers that the speaker appears on the last regular layer. I guess switches are stick to what they're being stuck to. Thanks for the heads up.
EDIT: I guess I thought the wrong thing. Switches only go to glitched layers when you create a background block, stick a switch to it, and then move it backwards or make it thin. Using that, I made this starry night sky...
http://i32.tinypic.com/j82jb4.jpg