I need a few BETA testers
Yes, after a year of not even touching lbp, selling the game and getting a 2nd handed copy a week a go..
I am back.
For the ones that can still remember (or do not want to remember) I made levels like:
http://www.lbpcentral.com/forums/showthread.php?t=6632
Yes, most got destroyed by the 1.07 bug.
but thats a year ago and I canot lose any sleep over it.
I am totally redoing the "Legendary Sack" level's I have made, and stretching them over 6 to 8 levels.
(Story based adventure, as you proceed trough the levels things will get harder).
Working Title:
"Legendary"
Things I will focuss on more in comparrison to the previous "legendary" trilogy:
- More funny moments.
- More/better gameplay.
- At least two unique bosses.
- More moments where "Amber the Fireant" and "Sackapillar" help the hero to proceed.
- Probably one more creature that will help our sackpeople proceed.
- Prettier enviroments.
- Secrets (If memory allows it)
- Less "Bugs" where people fall out of the level/getting stuck.
- Fool-proof Envirment Design.
- More (funny) moments where "Jeff" (The uber-evil-badguy) will anoy the player.
The first level (intro) is a day away from a decent beta, and I am looking for some decent testers that really try to stress the level so no stone stays unturned.
Levels:
- "Intro" (Almost Beta) (Cave/temple theme)
- "the village and its mountain" (Forest-town/mountain theme)
- "The mines" (Industrial-ish Mine/cave theme)
- "The temple of trials" (Forest-temple/tree-theme)
- "The vulcano" (Cave/mountain/vulcano theme)
- "Final showdown" (Skycastle-theme)
And will probably release one level per 2-4 weeks.
Anybody who wants to help me test the level will recieve a key to open/play the level.
Special thanks will be added for those that really put an efford into it.
Obviously I want to have these levels "Fool-Proof" so nobody can get stuck/fall out of the level.
Please note that these are levels focussed on one player.
- Screenshots in my 2nd post.