I'm sure most people have considered this, but as there is no evidence to suggest that they are working on the community interface of the game. OK they fixed up the search bug after (how long???), but the hearted list bug remains, a serious bug that should be a priority fix, but no, they let it linger.
Yes, it's possible that they are working on improving the community side, but with no evidence and no communication on this front, expect people to assume that they aren't.
I'm curious how little DLC is bought by the masses. I mean, these are kids that have access to PS3s and I'm sure not all of them are using daddy's PS3. They certainly didn't buy that for themselves, or the game, so it's reasonable to assume that they are having DLC bought for them too. Some of them will be spending pocket money on it, so the assumption that they are not lucrative is a bit of a stretch. Especially when you consider the sheer quantity of them.
In honesty, I disagree with most of what jump_button posted in the OP. The crap on cool pages is what people want to play, same as the crap in the charts is what people want to listen to and the crap at the cinema is what people want to watch. Same thing with the ratings, they are based upon mass opinion. Repeat plays do need to be taken into account, although I agree a shift in weightings or a repeat:unique plays cap should be in place. Water is a fantastic gameplay addition, I can only asusme anyone who can't see that is mental :p DLC doesn't make this game so I'm not fussed about how often it comes. There is too much to work with in this game and if anything, extra DLC is stiffling creativity more supporting it.
Categorisation is a must though. I'd trade a whole year's worth of new in-game features for that. It's the only thing that's lacking in this game IMO.

