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I can't live without playing a level that looks as good as this! Will play when the time comes... when the time comes... :0)
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Stop caring bout the darn stars and ratings lol.
I've allready told you that if you keep republishing, they will dump down.
The community will always rate (most) good levels down, because they don't like the fact that some people have skill and create good levels, so they rate low as a revenge.
As I said to you in-game, I won't play this level cause I've spent so much time seeing it be made, that I'm kind of tierd of it.
It's still a great level tho!
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Beautiful work Luos,i enjoyed all you levels and i found it was a good mix of story and gameplay.The boss fight was pretty awesome.I hearted you and can't wait to play all the levels as they come out.
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you can access the levels trough a keyroom, no password involved.. just keys!
cheers
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The levels are unlocked again, sorry for the inconvienience!
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I played this level last night and loved it. Visually I think it's your best work yet (together with Part 1 which is also awesome - the gorge view is outstanding!). You created such a great atmosphere for the inside of the hive – all mellow and golden – and the lighting was beautiful. I liked all the intricate interconnectedness of the hive and there were some great camera angles there which allowed you see vistas of areas you’d already been in with bees flying around in the distance. It gave a great sense of scale and depth to the hive. The area where Sack has his audience with Vera Bee was simply lovely (as was Vera Bee herself!) and again beautifully lit.
I very much enjoyed the dialogue and the story too. The characters are like old friends by now! The game play was good as well, both fun and challenging in parts. It took me a few goes to get the hang of the bees flying over the green gas, lol! Then to add to it all, there's the boss fight which was just excellent. As pickled-punk said, having to wait for the cannons to re-load added a whole lot of extra tension!
Great level - both beautiful and fun to play. 5 stars and hearted! :D
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thanks so much for the detailed review lass,
Ill release a new level tomorrow, not sack related but visually probably one of the bigger awe's in lbp you've seen.. (I hope)
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I played both parts 1 and 2 of this story driven level and it was a visual masterpiece and fun challenge. The design of the insects looked fantastic and the level design itself is outstanding. Now I see why this level has been spotlighted. I'm a bit confused on the story because I haven't play the other 4 of your levels yet but the gameplay is good. I also liked the usage of the Vera Bee stickers in this level and it's funny that you named the queen bee after her. The boss battle is great too. Good work.
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Excellence. You know what's my favorite DonkeyKong Country 2 level? The Beehive.
http://www.youtube.com/watch?v=Y1-dA...ext=1&index=19
I always thought this was an amazing and original setting and now you just pulled that off in LBP. It's really, really, really freaking cool. I LOVED it.
The characters and little story also keeps you interested so now I am looking forward entering those mines!
Keep up the great work :)
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thanks Ranger,
I actually got all Donkey kong snes games, problem is..
the Wii broke about a week before I started working on the level,
and all I could think off..
I wanna play the hive levels from donkey kong!!!!!11one
The wii is being repared and after that. I can finally play the kong levels I so love.
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Ok, I played this a few days back, it was probably one of the BEST levels that I've played in weeks. I have to say that this is your second most visually stunning level (First is your cave level). I also agree that the beehive theme is very original, because I haven't seen that done on LBP ever before. The characters were great as always, Vera Bee was my favorite. I can tell that you are a master stickerist. You also picked your materials very nicely.
The gameplay in the level was great too, it was nice to actually interact with the characters as they helped you get through the hive. It was also nice that before the boss fight you came back to the door at the beginning that was closed before. The boss fight was epic too, but I'll save the feedback for that on you other thread. You are great with story-telling, the dialogue actually interested me.
I rated it :star::star::star::star::star: and hearted it.
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For some reason I was not able to load this level anymore (when published) even overwriting it with a previous backed up level 5-2 did not work..So I had to delete it and republish.
For that reason I spend about 2 hours adding some extra scorebubbles and a few extra other details before publishing on a clean spot.