It would be much harder though.
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what about that power up where you can pick up and throw stuff over your head?
I'd love to make a game similar but give the sackbots different abilities. Say one with jetpackor can jump higher, one invulnerable to hazards, one with creatinator that shoots like a block so it can hit non-grabbable, heavy objects to push them, and a sackbot with power gloves in case you need to put one block in another layer or in a higher place. But really I just want to connect all the buttons to diffrent things for fun X3
make a game simmilar but say i helped you with the idea at least? any how thanks for all the comments guys didnt expect it.
How would you switch between sackbots. Would you have to leave one direct control seat and walk over to the next one? If so, I think that would slow the gameplay down alot.
you can connect dcs's to buttons on dcs's I think, use the d-pad to chose what one