I don't think it will as many try new things
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I don't think it will as many try new things
I don't think it'll ruin the gameplay. The new tools, objects and options will make creating faster and simpler, and will most likely mean that the quality of the levels will go up. There'll still be more "traditional" levels, but there'll also be plenty of other genres, and hopefully something for everyone, with enough variety to keep people entertained.
Oh and another thing, everyone says faster but I HIGHLY doubt that. ALL game that you make your own games so far have been long and tedious to create. So i dont think it will be faster maybe easier but...
It is faster. Not having to scroll through the pop-it to find the thing you used previously in your level already saves a lot of time.
I think this discussion is a bit silly. How can more options/possibilities and user-friendliness ruin gameplay? It's still up to us to make levels worth playing. That will not change.
In terms of platformers I reckon lbp2 will do 3 things
1. Create a breed of '30 SwInGz CaN U MaKe Itz L0L'
2. Allow people to create great looking platformers with enhanced game play and scenery.
3.GIve the platformes out atm a face-lift so they look all shiny and new :D
I really don't know why this conversation is even happening. You can throw anything at LBP2 ruining something, and I can probably defend it with just a few words.
More clone levels? LBP.me, where you follow only the levels that would interest you. They got rid of the cool levels page.
Ruining platforming? What, do you think now with the new tools people are forced to make machs and vehicles and robotic arms? Of course not. The platformers will still be there, just better.