Warp Speed in three easy steps
Hey LBPC, I'm not sure if this has been done before, but I've been working on some really fast vehicles that use Warp Speed.
- Step 1:
- Cut out a small box in the center of your vehicle (make sure it's easy to cover up) This will make sure the impact will be balanced out so the vehicle doesn't buck or flip.
- http://sphotos.ak.fbcdn.net/hphotos-..._1527198_n.jpg
- Step 2:
- Pause. Spawn the MGS paintgun and fire off one round, use the small grid and resize the paintball to fit one square of the grid. Copy 'n' paste your paintball until it lags slightly. (This may take up 2-3 notches on the thermo) Capture your condensed paintball and place a 0.0 emitter on the "back side" of your carved out box. (0.0 emitter available on the mechanical magic bridge in the temples theme)
- http://sphotos.ak.fbcdn.net/hphotos-...7_279517_n.jpg
- ^The MGS points vendor gives you a secret 0.0 emitter.
- http://sphotos.ak.fbcdn.net/hphotos-..._1435267_n.jpg
- ^The paintballs are spawned
- http://sphotos.ak.fbcdn.net/hphotos-..._6864795_n.jpg
- ^The paintballs are moved together using the small grid
- Step 3:
- Set up a "One Shot" grab switch and attach it to the emitter. You can also make it directional and attach it to a piston is
- attached to a timed switch; allowing the sackboy(s) to all get on. Then set the emitter to emit your condensed paintball towards the "front" of your vehcile with 400+ linear velocity. Balance your vehicle and work your way up to 500.
- http://sphotos.ak.fbcdn.net/hphotos-..._6482770_n.jpg
I've published a level called : LBP Tricks 'n' Tutorials : Warp Speed (With Prizes)
I'll add pictures asap... or when I actually upload them.
Edit: tada, pictures