I plan on working on a set of levels that serve as a tribute to the age of gaming that got me started playing. That golden area gone by. The days when just moving a collection of pixels in X and Y direction on a tv screen controlled by the user was the height of innovative gaming :P
This project will be almost a type of love letter to the games I started playing in my younger years. I'll never forget that moment I knew my life was forever altered when I came home from school in 1995 and found my Mom sitting on the floor making a little man in red overalls jump over little brown monsters.
The levels will be familiar yet have a little LBP twist. I want to attempt to make the levels as enjoyable to play now as they were then. So I plan on recreating the levels but making sure they are easily playable in the LBP setting and make use of LBP tools and features to give it that little extra kick.
My current plan is to develop in stages with the following break down:
- Develop toolkit that includes building blocks & custom textures, make small proof of concept level using toolkit
- Create "minibytes" that are basically completed areas of the larger tribute level
- Publish "minibytes" and tweak with feedback as each "minibyte" goes live
- Provide dev notes to LBPC dev community for feedback as each new "minibyte" is created
- Encapsulate all "minibytes" into a full larger scale tribute to 8-bit gaming
Thats the plan but theres no real timeline on it as I'll be working on it as I find the time.
What I need first is a pool of games from the 8-bit era that are undeniably golden classics that set the stage for future generations of gaming to choose from.
So far the list of games to have a possible "minibyte" are: (italics means work has begun)
Super Mario Bros
Metroid
Zelda
Tetris
Mega Man
Sonic (Voltiare)
Final Fantasy (Voltiare)
Ninja Gaiden (Voltiare)
Castlevania (RockSauron)
What games do you think should get a minibyte? What 8 bit game whittled away hours of your Saturdays as a kid?

