And that's why BFBC2 was better; no competition, just teamwork.
http://www.youtube.com/watch?v=AzGoPhAKTK4
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And that's why BFBC2 was better; no competition, just teamwork.
http://www.youtube.com/watch?v=AzGoPhAKTK4
For anyone on playing PC Beta
Getting Caspain over the weekend :DQuote:
After analyzing the data from our first round of closed Caspian Border tests, we have great news for participants in the Battlefield 3 PC Open Beta: the DICE team has decided to bring back Caspian Border for the beta’s final weekend and conduct an open large scale test of the 64 player Caspian Border map.
*****Please keep in mind that as this is beta we will be stress testing our servers***** As such, users may experience crashes, network instability and outages as we roll out and configure servers and network utilities. Understand that such potential issues and the testing environment are not reflective or indicative of the final product and that, through your participation, you will be helping to ensure future stability and functionality.
As we are again specifically testing 64-player server configurations, this test will be for PC only. The Caspian Border servers will be available for all PC players to join. Caspian Border will be available starting Friday, October 7th, in the afternoon (CET).
EDIT: IGN posting footage of new maps
http://www.youtube.com/watch?v=geTOvrUVPTE&feature=feedu
And...
http://www.youtube.com/watch?v=oDIwNcAF7s4&feature=feedu
Nooooooooooooooooooo!!! I'm working all day today, split shift tomorrow and till 6 on sunday. I'll get barely any time on it :( lame! Oh well, I've already played a bit of it anyway.
Well, "hoorah" for PC. Boo for consoles... I'm getting a bit sick of Operation Metro, although playing Support has been fun the last couple nights.
I also had what could only be termed as the most epic Rush Attack ever. We stormed through all four sets of MCOMs in about 10 minutes. We did it so quickly I only had 9 kills and 4 deaths, and nobody had over 15 total kills.
Edit: By the way, that Operation Firestorm map looks amazing!
It 'looks' good yeah, but the actual playing part is one straight line really. And a small area compared to the rest of the map. Jets have plenty of room, but I think DICE missed a chance for an epic tank warfare map there :P Capture points all over the oil field and having tanks and jets moving across the desert
Loading a game on Caspian Border now :)
Well, I don't have anything to compare it to, so it still looks amazing to me. If I had experience in a tank or other vehicle in a previous version (or if you're lucky to own a top-of-the-line PC) I might have similar gripes, but tank warfare is on the lower end of my "top 10 things I can't wait to do in BF3" list, so to speak.
The vehicles I am most interested in playing are the ones that get boots on the ground where they need to be, i.e. transport helis and APCs.
To each their own, as I always say.
Edit: some more gameplay tips here: http://mp1st.com/2011/10/06/battlefi...ove-your-game/
Edit2: Hey, wait! What's this mean?
"Remember, you can use it to ask for ammo/health, to hitch a ride with a teammate, and to give squad orders"
How do you do that? Is that why I've seen the little "Attack order followed" every once in a while? How do I ask for health or ammo?
The spot command is actually the interaction command. Poke it at an enemy, it spots them. Poke it at a friends support, ask for ammo. Same with assault asking for health. Use it on a vehicle and you ask to hitch a ride. And using it directed at the points tells you team mates to go for that point. Not that they will listen to much of these i bet, but if you listen out for them at least you do your part :)
It would also help if some sort of icon showed up on the mini to show that the guys needed ammo/health or just help. I just throw them down when I stop at allies, but still.
And @schm0
Transport has been done though :P The only real tank warfare map I can think of from BF2/2142 is Highway Tampa. BF3 could have had its own map like that. I don't really have a Top 10 list but I do want a tank map :)
So what happens to me when someone asks me for ammo? Is it just some audio played over your speakers, or does something appear on the HUD? Also, is that why I'm hearing "there is a sniper/infantry in your area"? I thought that was just background chatter meant to make the game seem more "alive."
I'd love to know what effects these actions have. It's a huge tip that I haven't seen mentioned anywhere.
Caspian Border in PC this weekend?
Going to my friend's tomorrow to play multiple games on PC, including BF3 beta.
http://www.geeknisses.com.br/wp-cont..._n-180x200.jpg
Well, it's a bit late, but DICE addresses 10 of the biggest issues with the beta:
http://blogs.battlefield.ea.com/batt...j-246-dfj.aspx
Looks like I'm stuck with the original, buggy version. Oh well, the 25th isn't too far away!Quote:
1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.
2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.
3. Will DICE have enough time to iron out everything by release?
Please see General Manager Karl Magnus Troedsson's blog post regarding this question.
4. Can we have ability to change settings/options before deployment into match on PC?
The ability to modify your settings via the deploy screen has been added into the retail game.
5. Issues with terrain stability and “falling into the map” on Operation Métro
This has been fixed for the beta via a server side update.
6. Kill cam sometimes zooms out too far or outside the map
This has been fixed for the launch of the retail game.
7. A bug that sometimes keeps some players from being able to sprint
This has been fixed for the launch of the retail game.
8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
This has been fixed for the launch of the retail game.
9. Downed bodies appear to be dead, but are not
The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.
10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.
Also:
Grand Bazaar
http://www.youtube.com/watch?v=geTOvrUVPTE
I was playing some last night. In one match we were defending the third objective B. I was getting screamed at the entire time by a man to do my job as a medic and heal people. Which I was doing. He was just mad cause he died in a heavy gunfire spot and I wouldn't go out there on a suicide mission to heal him just for us both to die. :p He eventually sounded like he was crying. I love the PS3 FPS community...
This is just in: prone is becoming an annoyance in the FPS community. Battlefield 3, one of the most anticipated games of the year, has been seeing massive criticism for its beta. Adding more to the already bashed game is CyberSora and his deep hatred of people now using prone throughout the game. His story, which involves nothing but prone warfare when people are just laying still on the ground and firing off with their Support kit, will be on later tonight on Channel Slow News.
Back to you, LBPCentral!
I think...
*cough*
That the PRONES outweigh the cons.