Possible New Sackbot Type. Possible Spoiler, so don't read if you don't want to know
So I'm sitting here taking a break from all the fetching eye candy and amazing gameplay while eating some fries, and I thought I'd check out the extra content stuff on the disk. During the LBP style PSN tutorial, a house is dropped into the scene at around 2:30 into the video. Now... I don't know if this was just cleverly done with the sackbot decorations or if it's a new sackbot we will unlock during gameplay or maybe something in the way of future DLC... but... there is a SACKDOG walking across the front lawn!! I know right?! That's what I said too! I said "ZOMG!!"
You can't clearly see any legs walking, which is why I suspect that it may just be some clever creating on Mm's part. However, if it's not just trickery and this is something we will have access too... this REALLY changes a lot for us as creators and opens up a completely new world of possibilites.
During the beta, I had wished Sackbots were more editable. For example, for about 25 years now... I have been fascinated by characters with four arms. I actually thought about trying to bring one of these characters into LBP when I was goofing around with a sackbot and attached two extra arm deco's to his body. I thought... "Geez, I'd love it if Mm gave us more flexibility with sackbot building!"
Anyways.... now that I've seen this little Sackdog... I wonder if maybe Mm aren't giving character design and generation a lot more thought than they've let on so far.
Food for thought.