Lost Ages V **Video Added**
Been working like mad on this project lately and ideas just keep flowing.
The level will be three levels all together (4 actually but ones just a copy)
As of right now the system relies on sticker switches to carry over power ups from one level to another.
(actually i havent gotten that far yet and i hope that by the time i do i have my score sensor system fixed.)
concept is simple as always: explore vast lonely architecture and enjoy (or not) challenging platformy puzzles.
or puzzling platforms, whichever.
The level is going to be broken up into 4 basic sections:
No Power Ups (on the way to the power ups)
Grapple only
Grabbinator only
Grapple and Grabbinator.
We've (DarkSeraphim666 and i) come up with some interesting interactions here that should offer some tense situations.
Also i will be putting heavy focus on Visuals and atmospheric elements. (ie cameras and sounds)
I'm mostly posting this because our most recent development (a giant airship that moves around the level while you navigate it and makes up about 3 checkpoints worth of level)
Anyways, i will hopefully be posting some screenshots here soon.
Aiming for Epicness!
I knew you wouldnt be able to contain your excitement, lol.