so I'm interested in making some sorta deathmatch game at some point and I just learned how to directly control sackbots. what I was wondering is; after you die as a sackbot, is there a way to respawn as a sackbot?
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so I'm interested in making some sorta deathmatch game at some point and I just learned how to directly control sackbots. what I was wondering is; after you die as a sackbot, is there a way to respawn as a sackbot?
I had a similar question answered not long ago, check it out:
http://www.lbpcentral.com/forums/sho...er-checkpoints
I assume the same logic applies.
Yeah, depending on how you drive the bot (is it with a movie camera or do you put your sackboy on an invisible holo block following it ?) you only have to kill sackboy, and to put a sackboy detector at the checkpoint to emmit a new bot.
I use the hologram. do you think you could show me how to do it in game pivott?
Would anybody be willing to to SHOW me how please :)
Add me on PSN and ill give you mine, ive created a working respawn for a user controlled sackbot. There is a slight flaw in my method though, once the sackbot dies and respawns, the camera goes back to sackboy.