Sackbots controlling controllinators...that and F4F?
I just spent all last night making a jet for multi-player use...ran into some questions....
1. Placed a sackbot in a copy of the ship set to hostile with a massive radius, but all he did was sit in it. Do I need to tweak something for them to drive at you? Will they shoot? It seems it may be better to just put a follower on the item and a rotator on weapons...just seems less real.
(oh I set the passenger controllinator to remote transmit...and have an emitted missile set to the same color and set to receive...I was going to test it, but the game froze possibly due to the massive logic...all the recent save data was lost, so I could not test it and I have to redo it anyhow...but is that set up correctly).
2. How can I avoid speech bubble cameras changing its set camera depending on where you are. Am I stuck using a movie camera, squencer, and magic mouth to ensure it? Just wondering because thermowise...that is a chunck'o space...
3. Anyone need F4F that will actually do F4F? I need some playtests done and my F4F post seems to do nothing, and my F4F attempts have yet to get the feedback back...but hey I got to take time away from fixing my level to help someone else and get nothing in return but a loss of faith in humanity...on the flip side I have gotten some good help from these pages...so these readers seems somewhat more helpful...thanks in advance for reading...I look forward to bumping this thread in a few days when noone replies...don't make me make you post for me not to bump my threads...I will do it...:p
P.S. If you reply to my post I will give you positive karma...which will look good on your resume'.