Making Sackbot Abilities Unspammable
Ok, so in my level series the player will be controlling a wizard. I have a levitation ability that lasts 2 seconds, and I'd like to make it so the player can't just keep spamming it over and over and fly through the whole level.
I have L2 hooked up to a 2 second timer that counts down. The timer is hooked into an advanced mover and an anti-gravity tweaker. So for 2 seconds the player can float in any direction before falling back to the ground. It's working just fine, but now I need to make it so that there's a good 2-4 second space after it wears off where the player can't levitate again.
Any ideas? I'm terrible with logic, so thanks in advance for any help!