Final Fantasy Online [Project]
http://i2.lbp.me/img/ft/4d286cb1d1fb...805f72320f.jpg
Update Feb.09,2012
Final Fantasy XI Online Game Lauch around
Update1
FEB~MAR
Recuiting Players
I am making a Final Fantasy (WORLD) game on Little Big planet 2. Which means lots of enemys and areas. With Quests and Main Storyline Missions. Expect my game to be alot like FFXI & FFXIV.
Im looking people willing to be apart of something epic.
Game details
The game is right off of Final fantasy 11 but will include much of the same content and our own and will be adding Content and areas from the new Final Fantasy 14 into the Land as sorta a Merge between lands. Im using alot of my old LBP1 FF Crystalva content and well as my tower content over to save on time and revamping them for LBP2.
STORY
The Nations of Vanadiel are being attacked by the beastmen races under shadowlords command. Warriors of the dawn must stand up to protect there newfound nations and end the war that has been brewing over 20 years.
Start out as a child. City is being attacked and everyone dies and not many escape. You wander the land with your family all dead and ..... (your choice) army picks you up. They bring you to there homeland where you to live for another ten years. Your 20 now and expected to fight for your nation to bring down the enemy.
LEVELING UP
First off everyone starts off as lv1 reguardless what level your in. Toget your level up you need to kill enemies around your level. Once your level is high enough you can then handle tougher enemies.
Leveling up earns you ability to equip stronger weapons that boost your DEF & attack power. Most important to seek for stronger gear as you level up.
As you level up within that level your points will grow and a exp chest will tell you that you have reached the next level. Once you have gotten this go to the chest and press R1/Grab toget your Level Sticker. When entering a battle type level use this nearby the starting gate on the Level Chest. Doing this will make everyone that level and give you your points back.
EQUIPING WEAPONS
Beginning of each battle level theres a Equipment chest that will emite your weapon based on your sackbot level. So make sure to place your level sticker before placing your weapon sticker. After you place your weapon sticker your weapon should be emited and follow your sackbot or your friends sackbot.
http://i7.lbp.me/img/ft/72747b908917...4e91795b0e.jpg
CAMP LEVELS
You can level up easyer if you find a Camp level. These levels are Linked within Regions on the Worldmap. Accessing it you will need to explore the region to find a Linked Gate. These Camp levels are small areas for groups of players to handle increassed respawn rates of enemies. This is for Fast Leveling.
http://i5.lbp.me/img/ft/ff5faef11562...a6f8c66c81.jpg
Sackbot Jobs and Abilities
Each job on a sackbot has 8+ ability commands and a melee attack.
(Will be making it 12 in the future)
Dragoon
http://i8.lbp.me/img/ft/088f717f469a...fc47a25566.jpg
Crystal- (Earns stronger stats and extra battle bonuses for 30secs)
Pet- Summon Wyvern
Cure1 (Weaker Cure)
Dragon Circle
Weapon skill: Peta Thrust
Soulbond
Heal-Pet
High Jump
Future...
3 more Weapon skills
High Jump2
Whitemage
http://id.lbp.me/img/ft/76df6dfec792...03cd4f438e.jpg
Crystal- (All players nearby get full HP and remove illnesses)
Cure2 Stronger Cure
Dia
Protect
Shell
Holy
Esuna
Weapon Skill:Hecastrike
Future...
Cure3
Weapon skill: Starburst
Cure4
Haste
Samuarai
http://i7.lbp.me/img/ft/1577fa63d716...de6bbb7ae3.jpg
Crystal- Lets you do 3 Weapon skills in a row without full tp requirement.
Meditate- Gives you 6/10 TP
Thrid Eye
Demon Circle
Weapon skill: Tachi Gekko
Weapon skill: Tachi Rana
Weapon skill: Tachi Jinbu
Future...
3 More weapon skills
Shikiyoyo (Gives players its TP)
Blackmage
http://i5.lbp.me/img/ft/c45cc94d807f...dbe040ca40.jpg
Crystal-Manafort (Spells cost no MP for 10secs)
Stone
Fire
Thunder
Aero
Water
Blizzard
Weapon Skill- Earth Crusher
Future...
Enchance (Make your Magical Attacks upgrade) Firaga/Aeroaga/Blizzardaga/Thunderaga/Stoneaga/Wateraga
Bio (Magical based Poison)
Weapon Skill: Scythe based attack
Aspir (Takes MP/Resets there Auto-Attack from enemies)
Future Jobs...
Bard (Supporting Party with power ups)
Warrior (Tank/Damage/Balanced) Large Axe
Padlin (Major Tank/Low damage/Heal) Sword
Ranger (Long range/Damage/Power up) Bow
Summoner (Pet/Weak DD/Can command Pets) Stave
Beastmaster (Pet/Can make Enemies into Pets) Small Axe
CONTROLS
Triangle is exit and enter sackbot.
X is Jump.
L1 is Melee. (Builds TP and does damage to enemies DEF bar)
Circle is comfirm command.
Up and down on Dpad is select command.
Right and Left on Dpad will switch to other options in the menu.
R1 grab (Will Use to Activate Quest and Objects)
Scan Enemies is L2. (Find Enemy Level)
Dodge is bottom joystick. (Dodge attacks by running outta radius)
Magic has auto-heal on alwas but each class has a faster or slower Auto-heal
Magic spends % of your MP meter
Magic spells can do Damage to enemys and also Cure players
Hp/TP/MP meters
HP is Health
MP is for Magic spells
TP is for Special Attacks
http://i7.lbp.me/img/ft/067a0485187a...ef64c5b6c9.jpg
http://ie.lbp.me/img/ft/d6ee551e2606...36c1380a12.jpg
Extra Logic:
Undestanding TP
TP is a special attack system when doing enough melee attacks or getting attacked by enemys the meter will build up. Once full you can use a limit break for your class to do damage. Melee attacks also feed Enemys TP bar also. Some enemys its wise not to overfeed them or they will kill everyone so fast the players wont be able to cure themselfs fast enough because your mking it spam the enemys limit break.
Skillchains & Magic Bursts
Skillchain can be preformed when combining two of the correct TP based limit breaks/Weapon Skills after preformed it will cause extra damage to the enemy.
Magic Bursts can be preformed right after a skillchain goes off by using the correct magic attack spell element type of the skillchain. This will cause extra damage to the enemy.
Auto-heal:
Sackbots and enemys have a Auto-heal that will be active when they are away from each other. This will speed up gameplay and make it harder for players to kill enemys if they run away from them during fight.
Evasion Bonus:
This is active during battle whenever a enemy or sackbot gets damage it will play a random chance Evasion bonus. There are 3 types of them Evasion, Parry, Counter.
Evasion a attack heals your DEF bar.
Parry/Guard a Attack gives you extra TP for Special Attacks.
Counter make you do extra damage when you take damage.
Crititcal Hits:
This will only apply to normal melee hits. Both enemy and sackbots wil have. The Logic is mostly like Evasion but applyed to your attacks. When you do a crit hit it will do damage with your melee hit. Some classes will have a harder chance to do crit hits.
Rage:
Rage: Only some special enemys have this. This gets active when your fighting a enemy for way too long. The enemy will start triggering extra damage outputs and start gainning more TP. Some enemys will Rage once they reach 10% HP left. Lets say you did DMG 90 hits and has 10HP left. It will trigger it. This makes it so you have to save your attack up towards the end of the fight.
This will make game play more tricky when fighting special enemys.
Enemy Logic
Enemys are pretty much the same as a sackbot in terms of HP/TP/MP/DEF and Evasion Bonus and Auto Heal.
They all have 2-4 TP based special moves that will either heal themselfs or do massive damage to everyone near by.
They only move right and left right now. They dont follow the land which means they will get stuck or float if the land is too high or low. (If you can fix this please give me a shout.)
Special Enemys
These enemys will either alwas be in the area or unlocked once type of enemy is cleared.
This is to gain alot of points for gate passes and finishing quests to unlock extra content and obtain stronger weapons.
http://i1.lbp.me/img/ft/8b1f15d83148...4e077df00a.jpg
Quests:
Give you some ideas on how im gonna do quests and content. When finishing a quest all you need to keep is the last Sticker for the quest. Any Point stickers you gain at all you keep forever.