Originally Posted by
riverad08
I had a similar problem and I solved it by sending player data through tags. I'm not 100% sure this will work in your situation but it's worth a try.
You will need to put a tag on the controlinator and label it player data or something like that. Wire the controlinator activate to the tag. Put an AND gate between the score giver and whatever activates it. Make sure you wire it into the second input of the AND gate. Use the player data tag sensor with range all the way up to 5000 and output from that to the first input of the AND gate.
The player data will transfer through the controlinator to the tag and sensor and give the score to the player in the controlinator.
As I think this through I'm thinking that if this doesn't work, you might need to actually make each players vehicle unique with a different tag (labeled player 1 data, player 2 data, player 3 data, and player 4 data) on each vehicle. Then use 4 tag sensors going into 4 different AND gates, then through a 4 port OR gate to the score giver.
Let me know if you need me to clarify.