Originally Posted by
peoriaspitfire
I got to play your level last night and you really have some nice ideas and things going on here, but I have to say the pacing of the level just puts a damper on all your hard work. I do like like hearing your reasons for choosing such a long delay and in the end it's all your decision, but I for one struggled mightily at times to endure the cut scenes and finish this level to the end....but I did keep going so that I could see what you had in store next and to be able to give your level a proper feedback. I think this one element (pacing) alone will severely limit your plays. Perhaps you could add an option to skip all these? I know if I ever wanted to replay it again I would need/want this option.
Aside from pacing, I liked the overall story and progression of events. Aesthetically, your level ties together nicely from beginning to end and has some nice detail and font work throughout. Based on the "easier" game play throughout the level the grappling section stand out as pretty touchy/tricky compared to the rest of the level. I also tried getting past this many times before I realized where the heck the grappling hook was! Maybe the checkpoint should spawn you on the left side of the grappling hook instead? If your looking for any other areas to polish up, I would look at the section where you take that long ride in the "transport?" and the section where you get washed as it's another section that was funny, but took a bit too long.
All in all, you have something here that I think can be quite good with some minor tweaks. Nice job.
F4F: Ka-Boom Basketball