I agree dolphin, that would be a mistake. All I really want is a blocking system... ._.
Printable View
If 3D printers make their way into our homes, than it be a hell lot interesting to see what the technology from Mm's showcase might do with a 3D printer. Like a "solidify" button to literately make your LBP creations real. Some people are already doing with Minecraft creations
I'm probably gonna repeat some stuff as I haven't read all the thread. Just consider it another vote for that feature.
1. Make it on the PS4, since that's the only real way to make most of the improvements that I'd like (I'm guessing). Also, start fresh like you did with Littlebigplanet Vita.
2. Find other developers to develop multiple stories for the LBP platform (like Sony would for the PS3 platform). In each currently released game, there is only one full-sized story, and I'd like to see at least three in this one. Content is king.
3. You know how the Vita pack allowed for a parallel level? Well, I'd like there to be an option to make it so parallel levels can be accessed either via level link or via Playstation Vita, and I'd like it to be done without dividing the host community like they did with the LBP2 Cross controller pack.
4. Every single costume, music (including My Advice 1-3 regular and interactive), SFX, background, material, sticker, decoration, and LBP object ever featured in a LBP game, I'd like to be included somehow, and I'd like everything to fit in with whatever new mechanics of the game without losing content.
5. As well as a parallel level, I'd like there to be parallel sackboy layer sets. In other words, sackboy may go from his normal three layers to another set of three layers that are designated somewhere in the background.
6. I'd like level loops to be possible. By this, I mean if the sackboy goes all the way to the right of an area, he comes back to the left and vice versa. Where "all the way to the left/right" may be would be up to the creator. I realize that this is sort of possible with one player and teleporters, but that's not the same thing.
7. When writing the story, keep this in mind: When I played the first game, I was drawn into the wild yet homely places I visited. There wasn't much of a story to tell because the main villain was barely a plot-point until the near end. In LBP2, it was all about the villain and how we were going to stop the villain. This sorta sucked some of the wonder out of the game for me. Games like Limbo, Braid, Ico, Journey, and the first LBP were great because we want to explore for the sake of exploring. We want to get lost in the wild and come back with something out of it (normally, I'd say that's stupid, but it's a video game, not real life, so what the heck). We'd also like to figure things out on our own. When we saw the collector abduct the dog and the wedding couple, we knew what evil we were dealing with and it was fun figuring out what everything was leading up to. In LBP2, from the beginning it was like "Oh no! It's the evil villain! Now sit down and let me explain why he's evil and what we must do for the rest of the game in order to stop this evil!" NEVER DO THAT AGAIN!
Different types of Cool pages and increase the thermo
i think they should should add that sackboy can change his physical appearance
like height body weight & etc.
~3D create mode, but optional, so peeps can still make 2.5, 2 or (if they really want) 1D platform levels/games. Also this'd mean it should be able to play LBP2 and LBP1 levels.
~To be able to download levels, similar to the Vita, so you can play them even when not logged in to PSN.
~Up to 8 players when online (like Karting).
~Be able to transfer music sequencers to MP3 files.
~NO COPYABLE LEVEL OPTION.
~If they must have a level copy option, it should be clear who the level was copied from.
~Cool Pages have a filter option to rule out any copied level.
~When getting out an object in create mode to show off, you should be able to make it so other players can't save it with the capture object feature.
Okay, that's all I have for now. :P Basically a lot of no-copying rubbish. It would make a much happier community. ^_^
İ wish there is likemore planets can be cool when you are on mars and stuff :P maybe custom background maker? i real wanna decorate mah pods background and stuff :P more pod place?
3D is what i want for LBP 3 and also a cross platform system for levels, so you can play, for example (im only saying this because of the rumours of a brand new lbp on vita) if you were to publish on LBP 3 for vita or PS3, you can play that level on the PS4 version!
A couple more things I's like to see:
Cloud / level memorizers: Useful for making custom highscore lists or opinion polls.
Comparer tool: Compares 2 signals, and outputs either an on or off signal, it should come with 3 options: Greater than (>), equal(=) and less than (<).
a crane object in story mode a few tanks , ice material snow material, not glass its close but meh.
lets hope they keep level backups, that we saw disappear in the vita!!
I hope they add more cowbell and unicorns
A bigger pod in which you could change the material of said pod.
Also, the ability to change the material of sackbots and the ability to ride said sackbots with a controllinator. And of course, the ability for said bots to breathe and swim underwater. That's what everyone wants.
I'd hate to ruin this, but MM isn't making LBP3. You guys should pay a bit more attention to the media. http://www.youtube.com/watch?feature...&v=whc7kAi5QgU . They are working on that for the PS4, which is really.... better than LB2, or any LBP3 that I could Imagine. http://www.gamespot.com/news/little-...he-way-6403577 . LBP3 is supposed to be worked on by Sumo Digital. Plus with MM working on something for the Playstation 4. Then the fact that they are searching for people to work in their studio. I don't expect them to be working on a LBP3.
After finally playing LBP Karting, I think a 3D LittleBigPlanet could actually work! If the camera in story mode levels only faces forward by default (like Super Mario 3D Land on the 3DS), the game will keep it's 2.5D-like gameplay intact. The create mode controls in LBPK are too different from LBP2, and caused some confusion, but a 2D/3D hybrid creator should make things less confusing. Here is a potential control scheme for create mode I came up with:
There are some great ideas in LBPK that I'd like to see transfer over to LBP3, such as building complex 3D models from 2D shapes, and different spawn points for each player (as a spawn point tweak option). I would also like to see the ability to add gadgets to spawn points, which would then be applied to the sackboy that spawns from them, eliminating the need to create separate sackbots for custom characters.Quote:
Originally Posted by me in another thread I posted in
Likely to have already been mentioned...but remove the 'Copy' button. It had good intentions in the first LBP I bet, but this isn't fun anymore. If you do allow copying, then please don't allow anyone other than the original creator to publish the level...please, by God, please.
Better costumes and better hair! No hair looks real and that's sad! We need better hair! :)
Being able to create with friends without having really slow load times for everything, as well as just levels and photos loading quicker and smoother in general. Compared to other games, LBP2 is very laggy with online play, I hope to see this fixed in the next Little Big Planet installment.
Seems like LBP3 is gonna happen all along!
LBP3 Outed by Resume
Though until now nothing has been revealed about it during E3.
Water material so we're not just limited to either flooding the whole level or using fake water like hologram would be great for adding just a little pool somewhere without flooding everywhere else, and while their at it they should make sackbots waterproof so they can actually swim in the water.
Would also like to see some proper 3d lbpk was ok for 3d but I could 'nt exactly make proper 3d statues eg i made a sonic statue on there and he had flat finger tips because when you paste the material you're pasting a circle which turns into a cylinder would be better if we could paste a ball that turns into a rounded off cylinder.
More costume pieces with sfx like the frying pan and the hammer in lbpv would love nothing better than slapping someone with a sword and hearing it slice "stabby stabby" :3
The ability to change deco colours. Though some change to popit colour is ok but not all do and its never the colour or shape you want so would be great if they added it so you can change any deco colour to what you want.
save option. Ever had your mother yelling at you to get off lbp and go shopping? I know I have and at that point if I'm in a level where I really don't wanna leave halfway through, the save option would come in handy to carry on when you get back.
More than 4 players at a time. I dunno about anyone else but the friends I hang out with online we're a group of 5 but there's always 1 who left on their own cos they cant join the others when they see 4/4. If we had a 8 player capacity it would be way more fun and perfect for people like me who like to rp.
Those just a few of the ideas I had cant wait to see what they add tho.
Yeah water material would be cool! :D
Allow better decoration for layers that are beyond or behind the 3 layers of use, even if not able to use them, also I think that they should add a in game forum so you could find other creators easier, and last but not least, put your create mode links in game so people can join and help you if they want to create with someone :D
If you are reading this MM then please take time to review my ideas, because they would really help with the creation of better levels
*Fancy Signature*
Background Layer & custom backgrounds.
I hope they increase the thermo and make it so that we can bring our costumes over to lbp 3 that we have bought for lbp & lbp 2..Mabe the Vita will help with that. And 3D Would be nice to.