Make an adv mover both strength and speed scale input (bottom input)
Update for clarity:
1) Adjust acceleration
2) Scale speed based on value
3) Analog speed, to be scaled by '2'
When I write 'mover' I mean 'advanced mover'. Sorry for confusion.
I'm looking for a way to adjust the speed at the same time as the acceleration of a single mover. I want each to be freely manipulated, so I can easily change one without changing the other. I need full analog range for each, so using multiple movers is not an option (well, I don't want it to be).
This is for an launch minigame where a rocket has a variety of stats, 2 of which are speed and acceleration. The rocket is made up of several components that you can mix and match with other components. Each component has a different analog value for each stat, which is why I need full analog range. These 2 are the only ones which clash.
Example: 50% acceleration with 10 speed. Replace thrusters with 60% acc', and then add another booster, raising acc' to 65, and speed to 22...
I've only spent a few minutes working on it, but I thought that perhaps someone would have a solution by the time I returned to it, or at least something that I could work from.
Would using an anti-gravity tweaker with varying resistance work? Does it limit both acc' and speed', or just one?
Anyhow, I'll be working on it in a few hours, so perhaps I'll find a solution then.