Controllable Sackbot Arm Animation
Hi,
Setup:
I'm have a controllable sackbot that has a gun in his Right hand. I want to move/point/aim this Right hand and gun by using the Right analog stick. I also want him to look whichever way he's shooting.
My Problem:
The bot looks alright when he's pointing to the right (meaning right on the TV ----> ) and shooting, however, when he looks to the Left (meaning left on the tv <-------- ), what happens is his head looks left and this causes his whole body to turn, including his arm with the gun - so it basically make the gun look like it's pointing in the layer behind him or something instead of just staying parallel to the ground, left/right.
EDIT: I don't really know how to describe it very well other than to say I wish I could just make his head turn left or right without his body/chest turning left or right. Only the head.