Wow. . . Really was a great series. Didn't get through it all, but it was indeed great. Good work!
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Wow. . . Really was a great series. Didn't get through it all, but it was indeed great. Good work!
First and foremost I must take my hat off to you at conquereing such a daunting task!
What I saw was very proffesional and striking. I do have an issue though which will keep me from continuing play.
Early, early-on, where your solving math equations, and being chased by the deadly energy bar... that's not fun... it's just insane.
I'm 46 years old. A gamer my entire life. I've played every type game imaginable... I'm nimble. I also am college educated and no dolt. That chasing energy bar moves way too quick to resemble anything close to fun! This is a learning device right? What good is it if I know the answer yet don't have the time to input it? What lesson are you teaching a child there? Oh sure, I could write down the equations... solve them (which I did) but one input error on a sensitive interface under duress and I'm dead.
Would it not have been better to have the energy bar move one step closer at every turn of the numerals dial the player moves? Or have wrong answers impact the difficulty of the platforming in that section... with each incorrect answer a part of the platform gives way? Consequences for actions is teaching... not instantaneous Death.
What adds up is the startling amount of retries. I want to love this. I wanted my seven year old to experience these levels with me. But we were both pretty frustrated at the level of difficulty right up front.
I have no doubt it is an AMAZING saga! It looks and feels like it. And I no doubt will return (mostly because I don't want this to be a lesson in quitting). But I was certainly surprised at the expectations of this level considering it is to be a teaching experience. I'm afraid, I'm of two minds on this experience; my hopes for it divided by reality.
If I am able to finish I will gladly take you up on your offer of a heart.
If I may ask, while in pre-production, what age demographic were you designing for?
Hey, Gravel... Sorry that the plasma beam is a bit fast fer ya. I set the speed at either .1 or .2 so it really can't go much slower than it does already. I can get past the math section without the beam even coming into the screen... but I made the level, so I guess that doesn't really hold any weight on the matter.
The only thing I can think of that might be an issue with that particular section is that maybe you are releasing L1 every time you are setting a new number in it's place which would reset your cursor every time. That'd slow ya down considerably. My buddy who helped play-test that section kept doing the same thing. But he never played LBP before. Other than that, maybe it glitched and the beam is coming at you at a ridiculous speed... i dunno.
Well, I hope you have a chance to check out the rest of the series. Sorry for any frustration. I will go in and check out the speed settings just for you to make sure it's not set in some funky way that wasn't intended.
There have been a lot of bugs that people are experiencing that I am unable to reproduce somehow. I've fixed a few... but some are just game breaks that I seem to not have any control over. Sorry.
-cdubb
I apologise, I haven't even read your response to my above comments... The thing is I just got through watching "Money Ball".
I walked away with one message and one message only.
"He hit a Home Run-- and he didn't even know it..."
It applies to my life in so many ways, yet it was your level series that brought me racing to the keyboard. The BIG PICTURE is... you hit a home run, and I didn't even notice.
Sorry. Despite my issues I just wanted to make sure you were clear on my thoughts.
Thanks!