The Free Roam Adventures of the Beta Cavern Rpg
http://lbp.me/v/mds2kn
Updated: I worked on the visuals a bit, connected it to a world map, and some stuff like that. So now it's three parts to the level in one.
World Map:
Kinda bland. But it just test the mechanics I'd use in the final game. It's working as a hub level. And I can't remember if you can link back.(will fix later).
Main level:
You explore an unfinsished free roam. With many areas to explore, but still room for improvement. &you can walk right off the edge, so be warned. You can mine rocks for money, and the music is made by Ben21
All I've really improved here is the graphics.
This is the level that tests most of the visuals and gameplay also it is not finished and you can fall off a cliff in several spots, i might block those off if its to big of a problem and its titled, The Free Roam Adventures of the Beta Cavern Rpg
In game description: This my beta for my upcoming level. Some key features are: Free Roaming, Shopping, an ever exanding map covering each of the areas you visit, mining, and a day&night cycle with random storms, I'm planning on adding a story/people if the therm allows. PS don't jump off the edge it's unfinished+stuff doesn't load on occasion. Special thanks to r2ro143 and Garretthunt13
Sackbot test:
This test the sackbot that I will move over into my free roam level, further in development. It's features are-
-3heart life
-checkpoint system
-wall jump (on specific walls only)
-3 equipable weapons. A sword, arrow, and axe. (15 total programmed in the logic, and note sometimes it doesn't work) press L3 to open the menu, and place a sticker.
-Rolling, double tap the direction on thee ground to roll.
-Climbing, you can climb ladders and vines by holding X and using the L stick
-Swimming, hold X to go straight up.
-Popping, hold L2 if you get stuck.