Visual mods don't matter online.
This includes (But not limited to):
- Rei's Minimap
- Optifine
- Inventory Tweaks
- Advanced HUD
- Unreal Shaders
- Camera Studio
- Zombes (Only if allowed by Zombes4Bukkit)
- Xray mods (Banable offense on most servers)
If you use MagicLauncher to install your mods, you can set up profiles and name them accordingly. This allows you to quickly switch from a mod setup that isn't compatible with SMP to one that is. It also allows you to change the amount of RAM that you launch with. Normally you launch with 500mb - 1gb. I launch with 16gb.
Eg: "Modded SSP 1.3.2" "Modded SSP 1.4.2" "Modloader" "Forge" Etc

