-
2 Attachment(s)
The Clock Repairer
-
Your profile states:
The creator of this level has chosen not to publish their information to the web.
You need to make it public for others to view the level from here.
-
-
This is a well crafted, innovative level!! Trust me, I'm pretty sure I discovered & hearted your level a couple of weeks ago... It's refreshing to see a select few creators, like yourself, put this much detail into a Vita level nowadays!! :P Keep up the good work, and I might not regret trading in LBP2... lol just kidding!
-
Thank you very much for the compliments! Just today, I left you a message on your profile because you have a score that I had not expected!
-
-
Hi, Intangir85.
Great platforming level with beautiful decoration with many wonderful detailes and amazing mechanics. Very interesting gameplay with many cool ideas. Great intro. Love it all :).
Good example of possibilities and power of lbp vita. Well done.
Will wait for new levels from you!
From Russia with love,
Domik12
-
Thanks for the review! I have in mind one or two nice ideas for my next levels! ;)
-
What a beautiful level!
Everything about it was what i look for in a LBP level, the custom music fit perfectly, the visuals were totally on point, and all the different gameplay elements were fun and inventive, and most importantly they fit in with the theme of the level.
I gave a yay and a heart, and am looking forward to seeing more from you :)
-
I'm glad you like it! I'll try not to keep you waiting too much! :P
-
Ciao!
Figo Level. lol
Hi, its a great Level. It has wonderful optics, good design, fun and interesting gameplay elements.
The Problem is... i couldnt finish it. I had 3 attempts.
In the first attempt i destroyed something by accident and wasnt able to finish the level anymore, right after those 3 golden cogs.
In the second attempt it was right at those 3 golden cogs, i put them in and nothing happened.
In the third attempt, i got to the mirror part and it sprung but nothing happened than ^^ (i got so pro at this level than, that i just jumped over those spikes at the beginning with 1 big jump lol)
Man, this seriously had the potential for a teampick... but u would have to work quite a few things out imo... allthough its allready very good, it has to be perfectly executed...
I think it got way to less plays... waaaaaay to less ^^ for this quality!
Even if u dont fix those things out, u have the skills to craft a level that gets teampicked.
I will heart u as a creator, because:
Ti amo con tutto il cuore. ^^ haha
-
Ahahahah! :D Thank you for reporting the issues, and that's why...ti amo anch'io! :D
Now let's talk about the problems via PM!
-
queued! Will play if I have time to do that .__.
-
Thank you and do not worry, take all the time in the world!
I take this opportunity to discuss problems concerning the level. I'll do a summary of what I said to Rough-Tea via PM:
It seems that the problems are different, and they change from player to player. The problem that someone has, does not appear to someone else. I double checked the logic several times, tested and retested the level, what was wrong was fixed. But I begin to think that these problems, different from player to player, are due to a bug when loading level.
The problem that is driving me crazy is the glass at the end. For me it works 100%, but there is someone who has problems, preventing to complete the game.
At this point, if the community agrees or is interested, I would like to publish a level in which I share and provide the above glass and its logic in order to have your opinions.
-
Just played it again, on- and offline.
It worked playing offline ^^ could actually finish it, didnt know the mirror part was the end, hehe.
It didnt work online tho...
Besides the 3 gear problem i encountered once, but since i allready played it like 5 times now? It never occured again.
I had a few problems with this part:
http://imageshack.us/a/img832/8062/20121214210303.jpg
Those things u have to put it can break... so its gameover than... just make them undestroyable.
And i had this wierd problem i couldnt open that shelfdoor.... it got stuck. As u can see on the Screen, it didnt move anymore.
Anyways, u might be right, that some of these problems only encounter in the online mode.... i have absolutely no idea why that is... probably the mirror part doesnt work online but it works offline.... wierd.
Im feeling sorry for u lol, that u got this ugly bugs.
If u get it fixed u probably should rerelease the level, i really think it deserves much more plays... it might be not worth a teampick but atleast it deserves more attention..... but u are on the right way.
-
I tried to fix the problems. The issue of the shelfdoor is another mystery, but the logic is very very simple! Who knows ... but I tried to change it. What an effort! :D
-
Just finished playing and color me impressed! gameplay was solid, intro was great and mechanics were outstanding! hearted the level and hearted you! Cant wait for your next levels!
Akapome
-
I just finished your level.
at first i commend the work of design and mechanics.
it is a contemplative level, where the puzzles are not really complicated.
The only problem is the lack of clarity about the direction to take related to lack of information, it also relates some touch passages.
.
Otherwise excelente achieving great job, I recommend it!
-
For the record, Ive encountered the 3 gears not moving on the hinges too... I just chalked it up to the physics in relation to the loading/saving issues. Plus Ive noticed touch isnt as responsive at certain short intervals... unless thats just people not changing their material properties to frictionless when theyre adjacent to physical walls and need to be touched and moved... Ah well, still got yourself a fine level imho!
-
You're the second person confused on the path to follow. Please tell me where you think I should put directions! Then I will add some of touch signs that miss. Thank you!