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  1. #1

    Default Dark/Light (Spotlighted!)

    Newest Level: Dark/Light
    PSN: ZipCity

    FULL DESCRIPTION A FEW POSTS DOWN


    This took over a month to make. Please give it a try!!
    Last edited by ZipCity; 06-13-2009 at 08:43 PM.

  2. #2

    Default

    A small description perhaps?
    Come on m8, just giving the name won't attract many players, give some flavor to you presentation so people will have something to look forward to.


  3. #3

    Default

    Quote Originally Posted by Silverleon View Post
    A small description perhaps?
    Come on m8, just giving the name won't attract many players, give some flavor to you presentation so people will have something to look forward to.
    When I get the photos of the level uploaded I'll provide a full description. Coming soon....

  4. #4

    Default

    LEVEL: Dark/Light
    PSN: ZipCity

    DESCRIPTION: You are trapped in an underground fortress, and your only way to escape is to solve a series of puzzles involving light and dark. Sometimes your clues are subtle, and sometimes they are right before your eyes. You will be given clues along the way, but it's up to you to make your way back to the surface.


    PHOTOS:











  5. #5

    Default

    Just republished with some minor bug fixes. It's getting a decent amount of plays today, but I'd really appreciate some constructive feedback

  6. #6

    Default

    I really enjoyed all your puzzles except for the last one. Sorry, my memory just doesn't function that way. I spent way to long trying to figure it out..trial and error. Nice job on mixing things up and making it interesting. Excellent use of light and dark as a medium for creating engaging game play. Nice job. Your time was well spent.

  7. #7

    Default

    Quote Originally Posted by Jaeyden View Post
    I really enjoyed all your puzzles except for the last one. Sorry, my memory just doesn't function that way. I spent way to long trying to figure it out..trial and error. Nice job on mixing things up and making it interesting. Excellent use of light and dark as a medium for creating engaging game play. Nice job. Your time was well spent.
    are you referring to putting the lights in the right order? I think there's a slight bug in there that I need to fix. I'll republish again here soon. It's an "and" gate that is giving me fits for some reason
    Last edited by ZipCity; 06-03-2009 at 05:39 PM.

  8. #8

    Default

    Okay, all fixed. Sorry about that. I'd hate to think that people wrote the level off because of it.....either way, try again. You were one step away from the end

  9. #9

    Default

    I did finish the level when I played it. It just took me a long time to do that last puzzle. Fun stuff though for sure.

  10. #10

    Default

    Quote Originally Posted by Jaeyden View Post
    I did finish the level when I played it. It just took me a long time to do that last puzzle. Fun stuff though for sure.
    I saw your score on there, so thanks for playing! The work you put into these levels rarely seems to translate into plays/hearts, but I'm hoping....

  11. #11

    Default

    I already have more hearts and plays in this level's first day than I did for my first level, which was published 6 weeks ago. Hopefully a good sign....

  12. #12
    Sackperson Private jackofcourse's Avatar
    Points: 22,779, Level: 46
    Level completed: 23%, Points required for next Level: 771
    Overall activity: 1.0%
    Recommendation Second Class 10000 Experience Points 5000 Experience Points 1000 Experience Points 500 Experience Points
    PSN
    jackofcourse
    Join Date
    Apr 2009
    Location
    Manchester, England
    Posts
    1,610

    Default

    This is a fantastic level. I urge people to try it out. Amazing use of lighting, real inventive and innovative. I'm guessing it won't be an easy level for a lot of people, but it is worthy sticking with.

    Great work.
    Newer LBP2 Level - The Mind Factory
    New LBP2 Level - Rogue Panda Rescue (TV ad level)

  13. #13

    Default

    Wow, thanks for the kind words! I really hope people keep playing it and it doesn't fizzle out like my last level. Spread the word!
    Try my levels!
    Dark/Light (Now SPOTLIGHTED!) | Dark/Light Survival Challenge |
    Doll Parts

  14. #14
    Resident RealityTV Addict GrahamLif3's Avatar
    Points: 8,306, Level: 27
    Level completed: 26%, Points required for next Level: 444
    Overall activity: 0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    GrahamLif3
    Join Date
    Jun 2009
    Location
    Colorful Colorado
    Posts
    386

    Default

    I'm going to try it- I love puzzle levels! I'll let you know what I think

  15. #15
    Sack LordMagicPants's Avatar
    Points: 11,610, Level: 32
    Level completed: 52%, Points required for next Level: 340
    Overall activity: 0%
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    PSN
    LordMagicPants
    Join Date
    Jun 2009
    Location
    The land of British people
    Posts
    174

    Default

    My first impression was joy, were in another factory for no explained reason. I thought it would be military based but as I went in I thought it was quite a good and astounding environment and in all nicely designed.

    All was well till the game play came in. The first part... how do you expect people to know to grab those lights? you got to be psychic to play this level... and if your going to use trial and error as an excuse then that's just poor. The next part with the turning wheels. Again it was quite appealing area, but you just get splatted a lot needs to be more spaced out...

    I liked the part after the wheels. The enemies with little lights going backwards and forwards was a nice touch and the only part I actually liked. After the lift the next part was just impossible. These platforms twist but you can't jump on them or anything... You could of added a proper clue... "You done well to make it this far, but can you trust your own eyes?" Is not helpful at all.

    I gave up after that, I did try 4 or 5 times. Overall the level was amazing from what I could see, the checkpoints are nicely spaced together just shame it's the wrong type for this kind of level and didn't really enjoy the game play at all for obvious reasons. The only way you could do to improve is to give a lot more advice on how to play this level. Hardly anyone's going to try and figure it out when there are plenty of other levels to play without being a trial and error.

    I gave this level 2 stars and tagged annoying.

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